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Magmax Nintendo

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        dbde4423-e68d-41e0-bf15-16b4b393372d

        Magmax

        description
        A side-scrolling shoot 'em up developed by Nihon Bussan (Nichibutsu) for Arcades in the mid-80s. It later saw ports for the NES and various home computers.
        jyanncorp
        developer
        Nihon Bussan
        thevoice
        front_sha1 jyanncorp
        game_name
        Magmax
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        FCI / Pony Canyon
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1988
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        An alien menace has attacked the worlds of civilization and laid waste to their planets. However before the being conquered, a group of scientists has managed to create one last weapon and hidden it underground. The name of the weapon is Mag Max and only it might be able to defeat the alien invaders. Mag Max however is incomplete and for security reasons, his component parts are scattered across the land. Through their collection, Mag Max's strength increases. Mag Max is a side-scrolling shooter game. At the beginning, Mag Max is only a tiny little fighter craft that can fire low-powered projectiles. As component pieces are found; such as a head, legs and a laser lance, Mag Max's offensive power increases. Access to the underworld can be granted through small dark craters on the landscape. Once in the underworld, Mag Max's weapons vary slightly as do the enemies (there are no stationary objects underground). Enemy fire or contact on each of the components will destroy that component. Fire on the main fighter will destroy Mag Max. At the end of each level awaits a boss creature.
        jyanncorp
        f55f7ddc-a281-595d-8047-fe2b8d2a776e

        NES, USA

        file_list
        [{"name": "Magmax (USA).nes", "sha1": "30b6f8bfc726ebdd8f9893ebd5928df2483edb76", "size": 40960}]
        [Importer]
        ines_header
        4e45531a020100000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        dbde4423-e68d-41e0-bf15-16b4b393372d
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        Magmax, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        f4e75b95-e670-5128-942d-20e932e89878

        NES, Japan

        file_list
        [{"name": "Magmax (Japan).nes", "sha1": "94b26d160ddd88a691f8e13c380cd6c28ab68678", "size": 40960}]
        [Importer]
        front_sha1 jyanncorp
        ines_header
        4e45531a020100000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        dbde4423-e68d-41e0-bf15-16b4b393372d
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Japan
        [Importer]
        x_name
        Magmax, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 jyanncorp

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
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