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Formula 1 Sensation Nintendo

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Score: N/A
Publisher:Konami
Year:1993
Languages:English, Japanese
Developer:Konami
Players:1

This was released in Japan and Europe in 1993, the US version was canceled.

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The game contains 18 tracks (the same 16 from the 1992 season, plus Donington Park and Phoenix, respectively the venues of the 1993 European Grand Prix and 1991 United States Grand Prix, as extras), each playable separately in the "Free Run" mode, or one-by-one against the 16 of the 1992 season in the "Grand Prix" mode. In the latter, a one-lap qualification drive must be passed before each race, determining the starting position in the grid, and also serving as a short practice for the upcoming course.

In both, player drivers and rival drivers can be freely selected. Each driver in the game is divided into three levels based on real-life skill: A, B, and C. Because there are less entries than there are racers, these choices directly affect the game's difficulty.

Pit stops are included, and a team-radio imitation tells the player when to go to the pits for tires, wing and engine repair. Weather forecasts are available before every racing session.[2] However, in rare cases the weather can change during the race, forcing players to make an unscheduled change of tires.[2]

Each race has five laps, allowing for an arcade-like experience. Colliding (even sharply) with the opponents' cars heavily damages the opponent and slightly decreases the player's own stats. This encourages a brawl-like style of racing not unlike F-Zero, forcing the entire set of competitors out of the race and taking the sole stand on the podium.

Real world sponsors are placed on the billboards that are in the background of each race course; including Shell, Nestlé, Sasol, and Agip. The car may be customized: the player selects the body type of the car, color, at the start of the game; and later also other intrinsic parts.