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Kuusou Kagaku Sekai Gulliver Boy Super Nintendo

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        da27f117-c435-4b60-af3a-fd49bc386f28

        Kuusou Kagaku Sekai Gulliver Boy

        description
        An action-adventure game adaptation of the Gulliver Boy anime series for the Super Famicom.
        jyanncorp
        developer
        Amble
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Kuusou Kagaku Sekai Gulliver Boy
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        thevoice
        publisher
        Bandai
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1996
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Kuusou Kagaku Sekai Gulliver Boy ("Imagination Science World Gulliver Boy") is an action-adventure game based on the Toei anime of the same name. Gulliver Boy features an alternative Europe where magic is real, but rare, and exists side by side with science. The sinister King of Spain has decided to invade Venice, killing the young magician Gulliver's father and pushing him to enact revenge. Kuusou Kagaku Sekai Gulliver Boy saw three distinct video game adaptations in a short amount of time, all with the same title. The first, released in April 1995 and also published by Bandai, is a Game Boy puzzle game. The second, released a month later by Hudson, is a turn-based RPG for the PC Engine CD-ROM that was later ported to the Sega Saturn. The third and final game, this one, was released for the Super Famicom. The game was never officially localized into English but saw a fan translation from Stealth Translations in 2001. It was later cleaned up by another patch released in 2014. Gulliver Boy plays similarly to Secret of Mana. The game has a top-down perspective with characters and enemies moving around in real-time. Gulliver has an attack that charges automatically after each swing, but attacking again before the attack has fully recharged produces a much weaker result. Gulliver can instantly switch to any companions he has with him, like Edison, who provide stronger attacks but have even longer charge-up times: the idea being to switch to them briefly for some major damage before going back to Gulliver. The game has the player wandering around talking to NPCs and finding clues to where to go next. Certain areas of Venice are filled with enemies Gulliver can fight.
        jyanncorp
        b0f00c7e-5ae2-559b-8488-6cc0829e18aa

        SFC, Japan

        file_list
        [{"name": "Kuusou Kagaku Sekai Gulliver Boy (Japan).sfc", "sha1": "540fcb3619298945fe3ec08f1b32e936c830a97c", "size": 1572864}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        da27f117-c435-4b60-af3a-fd49bc386f28
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Kuusou Kagaku Sekai Gulliver Boy, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

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