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developer | The Neverhood |
thevoice |
front_sha1 | thevoice | |
game_name | Skullmonkeys |
[Importer] |
game_name_jp | Klaymen Klaymen 2 - Skullmonkey no Gyakushuu |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | DreamWorks Interactive / Electronic Arts / River Hill Software |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1998 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
disable | Merged |
[System] |
game_name | Klaymen Klaymen 2 - Skullmonkey no Gyakushuu Skullmonkeys |
[Importer] |
parent_uuid | 94bb393e-6f1a-42c8-bdfd-8e7f46cde7c3 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Skullmonkeys (Europe).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Skullmonkeys (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Skullmonkeys (Europe).bin", "sha1": "f1784285c7a673e910f7c09bca81100af586ba4c", "size": 657750912}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 94bb393e-6f1a-42c8-bdfd-8e7f46cde7c3 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Skullmonkeys, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Skullmonkeys (France).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Skullmonkeys (France).cue"}] |
[Importer] |
file_list | [{"name": "Skullmonkeys (France).bin", "sha1": "e30d6260f1aa0cc585f810a5f52e460a85975b24", "size": 657964944}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 94bb393e-6f1a-42c8-bdfd-8e7f46cde7c3 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, France |
[Importer] |
x_name | Skullmonkeys, CUE, France, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | bed6d98f324f0189e7d021858bd97702ebabacbd 1939x1456 |
thevoice |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Skullmonkeys (Germany).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Skullmonkeys (Germany).cue"}] |
[Importer] |
file_list | [{"name": "Skullmonkeys (Germany).bin", "sha1": "c0c33052d19e95cfdd46d142941ed889531fe558", "size": 657927312}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 94bb393e-6f1a-42c8-bdfd-8e7f46cde7c3 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Germany |
[Importer] |
x_name | Skullmonkeys, CUE, Germany, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Klaymen Klaymen 2 - Skullmonkey no Gyakushuu (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Klaymen Klaymen 2 - Skullmonkey no Gyakushuu (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Klaymen Klaymen 2 - Skullmonkey no Gyakushuu (Japan).bin", "sha1": "3018347a6ab8dfeb202d05b17b10c23c713f7236", "size": 665681856}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 94bb393e-6f1a-42c8-bdfd-8e7f46cde7c3 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | Klaymen Klaymen 2 - Skullmonkey no Gyakushuu, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 0eef70f0-729c-5a1a-9042-254a107d3f22 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Skullmonkeys (USA).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Skullmonkeys (USA).cue"}] |
[Importer] |
file_list | [{"name": "Skullmonkeys (USA).bin", "sha1": "584e7aaf3f18d238e4f67a9365d7f696cc94d0c9", "size": 657750912}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 94bb393e-6f1a-42c8-bdfd-8e7f46cde7c3 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Skullmonkeys, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):