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Resident Evil PlayStation

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Unpublished Variants

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Merged Game Entries

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-5
Some variants are missing language info
title image
screen1 image
screen2 image
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screen5 image
27ac7eaf-7226-45c7-9b02-cb44e038e8b2

Resident Evil

developer
Capcom
thevoice
front_sha1 thevoice
game_name
Resident Evil
[Importer]
game_name_jp
Bio Hazard
thevoice
longplay_url thevoice
mobygames_url thevoice
platform
psx
[Importer]
players
1
thevoice
publish
1
thevoice
publisher
Capcom
thevoice
screen1_sha1 thevoice
screen2_sha1 thevoice
screen3_sha1 thevoice
screen4_sha1 thevoice
screen5_sha1 thevoice
tags thevoice
title_sha1 thevoice
wikipedia_url thevoice
year
1996
thevoice
_type
1
[Importer]
__back_sha1 thevoice
__link_name
resident-evil
FrodeSolheim
b366c76c-842a-56b6-8f7e-878f50ca941d

CUE, USA

cue_sheets
[{"data": "FILE \"Resident Evil (USA).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (USA).cue"}]
[Importer]
file_list
[{"name": "Resident Evil (USA).bin", "sha1": "dddb34b5928925d8025e5a5bad9d200a0e4f09b7", "size": 680379504}]
[Importer]
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[Importer]
platform
psx psx
[Importer]
psx_model
ntsc
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
variant_name
CUE, USA
[Importer]
x_name
Resident Evil, CUE, USA, Redump
[Importer]
_type
2
[Importer]
__imported
2018-01-30
[Importer]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
b592650b-ea91-490d-9009-335d659f5b65
Languages

Bio Hazard

disable
Merged
[System]
game_name
Bio Hazard Resident Evil
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[System]
platform
psx psx
[Importer]
publish
0 1
[Importer]
_refresh
5
[Importer]
_type
16
[System]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
8dabab75-e308-590d-b7da-e5affa2f8772

CUE, Europe

cue_sheets
[{"data": "FILE \"Resident Evil (Europe).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Europe).cue"}]
[Importer]
file_list
[{"name": "Resident Evil (Europe).bin", "sha1": "5f008728a4c744671ccda8efdfa49f2a393fd496", "size": 680849904}]
[Importer]
front_sha1 thevoice
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[Importer]
platform
psx psx
[Importer]
psx_model
pal
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Europe
[Importer]
x_name
Resident Evil, CUE, Europe, Redump
[Importer]
_type
2
[Importer]
__back_sha1 thevoice
__imported
2018-01-30
[Importer]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
b6837ba2-90e5-50f2-ac08-3bdc173ff37b

CUE, Europe, Australia, Demo

cue_sheets
[{"data": "FILE \"Resident Evil (Europe, Australia) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Europe, Australia) (Demo).cue"}]
[Importer]
disable
[Importer]
file_list
[{"name": "Resident Evil (Europe, Australia) (Demo).bin", "sha1": "ce81e7d07545e4a81e0915aff3cf041ef3ad3702", "size": 68532576}]
[Importer]
front_sha1 thevoice
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[Importer]
platform
psx psx
[Importer]
psx_model
pal
[Importer]
publish
0 1
thevoice
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Europe, Australia, Demo
[Importer]
x_name
Resident Evil, CUE, Europe, Australia, Demo, Redump
[Importer]
_type
2
[Importer]
__back_sha1 thevoice
__imported
2018-01-30
[Importer]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
3d0ac6be-dade-5596-97c4-9abc5331a2c6

CUE, Europe, EDC

cue_sheets
[{"data": "FILE \"Resident Evil (Europe) (EDC).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Europe) (EDC).cue"}]
[Importer]
file_list
[{"name": "Resident Evil (Europe) (EDC).bin", "sha1": "95c36cda07ea05d60b512b0ac6b1ef4b86370839", "size": 680849904}]
[Importer]
front_sha1 thevoice
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[Importer]
platform
psx psx
[Importer]
psx_model
pal
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Europe, EDC
[Importer]
x_name
Resident Evil, CUE, Europe, EDC, Redump
[Importer]
_type
2
[Importer]
__back_sha1 thevoice
__imported
2018-01-30
[Importer]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
6fa6b70c-2608-51eb-aade-ad3ef6530a80

CUE, France

cue_sheets
[{"data": "FILE \"Resident Evil (France).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (France).cue"}]
[Importer]
file_list
[{"name": "Resident Evil (France).bin", "sha1": "8129d6231ee40c46cc3e20d10eb7a35e4f069717", "size": 682926720}]
[Importer]
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[Importer]
platform
psx psx
[Importer]
psx_model
pal
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, France
[Importer]
x_name
Resident Evil, CUE, France, Redump
[Importer]
_type
2
[Importer]
__imported
2018-01-30
[Importer]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
48d746b1-21c1-5ae6-be1b-53f0c158697b

CUE, France, EDC

cue_sheets
[{"data": "FILE \"Resident Evil (France) (EDC).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (France) (EDC).cue"}]
[Importer]
file_list
[{"name": "Resident Evil (France) (EDC).bin", "sha1": "aafedd953da3065c544d1e4719e5df778f458082", "size": 682926720}]
[Importer]
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[Importer]
platform
psx psx
[Importer]
psx_model
pal
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, France, EDC
[Importer]
x_name
Resident Evil, CUE, France, EDC, Redump
[Importer]
_type
2
[Importer]
__imported
2018-01-30
[Importer]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
7432f0f1-f54a-5db5-9224-d169b5824950

CUE, Germany

cue_sheets
[{"data": "FILE \"Resident Evil (Germany).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Germany).cue"}]
[Importer]
file_list
[{"name": "Resident Evil (Germany).bin", "sha1": "d12c9dbea65a9a884f4b6718026ea41e18431b17", "size": 681873024}]
[Importer]
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[Importer]
platform
psx psx
[Importer]
psx_model
pal
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Germany
[Importer]
x_name
Resident Evil, CUE, Germany, Redump
[Importer]
_type
2
[Importer]
__imported
2018-01-30
[Importer]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
d6a4c410-12e7-5141-9a61-3e3dc1bda0ca

CUE, Germany, Demo

cue_sheets
[{"data": "FILE \"Resident Evil (Germany) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Resident Evil (Germany) (Demo).cue"}]
[Importer]
disable
[Importer]
file_list
[{"name": "Resident Evil (Germany) (Demo).bin", "sha1": "d4fdec41670224cf31e3f249cadc7bff9690d40a", "size": 68603136}]
[Importer]
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[Importer]
platform
psx psx
[Importer]
psx_model
pal
[Importer]
publish
0 1
thevoice
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Germany, Demo
[Importer]
x_name
Resident Evil, CUE, Germany, Demo, Redump
[Importer]
_type
2
[Importer]
__imported
2018-01-30
[Importer]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
1c1566fb-928a-5f72-9cc2-1e4a5c58aa13

CUE, Japan

cue_sheets
[{"data": "FILE \"Bio Hazard (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Bio Hazard (Japan).cue"}]
[Importer]
file_list
[{"name": "Bio Hazard (Japan).bin", "sha1": "17aa7888ea5f7cd8680b8fdef35a8c7f63001c73", "size": 736832208}]
[Importer]
front_sha1 thevoice
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[System]
platform
psx psx
[Importer]
psx_model
ntsc-j
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Japan
[Importer]
x_name
Bio Hazard, CUE, Japan, Redump
[Importer]
_type
2
[Importer]
__back_sha1 thevoice
__imported
2018-01-30
[Importer]
__original_parent_uuid
1c1566fb-928a-5f72-9cc2-1e4a5c58aa13
[System]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
ff2fce9c-eede-505b-9a26-4ee1ba115085

CUE, Japan, Demo

cue_sheets
[{"data": "FILE \"Bio Hazard (Japan) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Bio Hazard (Japan) (Demo).cue"}]
[Importer]
disable
[Importer]
file_list
[{"name": "Bio Hazard (Japan) (Demo).bin", "sha1": "5908e1c749f9e84662f15059b61d5dc2c8180a10", "size": 272295744}]
[Importer]
front_sha1 thevoice
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[System]
platform
psx psx
[Importer]
psx_model
ntsc-j
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Japan, Demo
[Importer]
x_name
Bio Hazard, CUE, Japan, Demo, Redump
[Importer]
_type
2
[Importer]
__back_sha1 thevoice
__imported
2018-01-30
[Importer]
__original_parent_uuid
ff2fce9c-eede-505b-9a26-4ee1ba115085
[System]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
8f4e0137-864a-5c86-b2df-4f2dfeaf7886

CUE, Japan, Rev 1

cue_sheets
[{"data": "FILE \"Bio Hazard (Japan) (Rev 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Bio Hazard (Japan) (Rev 1).cue"}]
[Importer]
file_list
[{"name": "Bio Hazard (Japan) (Rev 1).bin", "sha1": "ac2bbd66108a22e634e54560058195214802c95a", "size": 736836912}]
[Importer]
front_sha1 thevoice
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[System]
platform
psx psx
[Importer]
psx_model
ntsc-j
[Importer]
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Japan, Rev 1
[Importer]
x_name
Bio Hazard, CUE, Japan, Rev 1, Redump
[Importer]
_refresh
5
[Importer]
_type
2
[Importer]
__back_sha1 thevoice
__imported
2018-01-30
[Importer]
__original_parent_uuid
8f4e0137-864a-5c86-b2df-4f2dfeaf7886
[System]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image
aec38fdb-2774-5e17-9376-87836a5a60fb

CUE, Japan, Sample 1996-01-31

cue_sheets
[{"data": "FILE \"Bio Hazard (Japan) (Sample 1996-01-31).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Bio Hazard (Japan) (Sample 1996-01-31).cue"}]
[Importer]
disable
Sample
[Importer]
file_list
[{"name": "Bio Hazard (Japan) (Sample 1996-01-31).bin", "sha1": "25fd18eca9b054d5ff1ee90bfc05c9d38918faea", "size": 735818496}]
[Importer]
front_sha1 thevoice
languages
[Importer]
parent_uuid
27ac7eaf-7226-45c7-9b02-cb44e038e8b2
[System]
platform
psx psx
[Importer]
psx_model
ntsc-j
[Importer]
publish
0 1
thevoice
sbi_data
[Importer]
tag_redump
2021-05-19
[Importer]
title_sha1 thevoice
variant_name
CUE, Japan, Sample 1996-01-31
[Importer]
x_name
Bio Hazard, CUE, Japan, Sample 1996-01-31, Redump
[Importer]
_type
2
[Importer]
__back_sha1 thevoice
__imported
2018-01-30
[Importer]
__original_parent_uuid
aec38fdb-2774-5e17-9376-87836a5a60fb
[System]

Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

front image
__back image
title image
banner image
screen1 image
screen2 image
screen3 image
screen4 image
screen5 image