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Gozonji - Yaji Kita Chin Douchuu Nintendo

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        d568255a-aca4-463b-9a98-e1a827200f2a
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        Gozonji - Yaji Kita Chin Douchuu

        description
        A comedic Famicom adventure game set in 19th century Edo-period Japan, based on a literary work about a couple of idiots who travel down the famous Tokaido road.
        jyanncorp
        developer
        Hyperware
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Gozonji - Yaji Kita Chin Douchuu
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        platform
        nes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        HAL Laboratory
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1989
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Gozonji: Yaji Kita Chindouchuu ("Acquaintance: Yaji and Kita's Eventful Journey", though Gozonji can also mean "Do You Know?") is a 1989 Famicom adventure game that depicts an incident-filled journey along Japan's famous Tokaido road by two idiotic and lustful protagonists, Yaji and Kita. The game's story is based on a 19th century "kokkeibon", or comic novel, named Toukaidouchuu Hizakurige, usually translated as Shanks' Mare. The two characters move between each of the 53 stops along the Tokaido road, getting into bizarre and humorous situations along the way, many of which are caused by their own ignorance or base impulses. The novel has also seen many movie adaptations over the years. As with many Famicom adventure games, the player must select the correct options on a menu of commands in order to push the story forward. This can involve moving to new locations, investigating hotspots and talking to NPCs. Occasionally, the player will need to scroll down to find a hidden menu option to progress. It also takes some liberty with the source material, adding anachronistic elements like racecar drivers and biker gangs as well as supernatural touches like demons and kyonshi vampires.
        jyanncorp
        6a92391f-3d07-58dd-90cc-dbc9a438f468

        NES, Japan

        file_list
        [{"name": "Gozonji - Yaji Kita Chin Douchuu (Japan).nes", "sha1": "7138b8f0e6cc530b70ceb8082bca8f8ff06d7776", "size": 393216}]
        [Importer]
        ines_header
        4e45531a101010000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        d568255a-aca4-463b-9a98-e1a827200f2a
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Gozonji - Yaji Kita Chin Douchuu, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

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