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developer | Meyer Glass Interactive |
thevoice |
front_sha1 | thevoice | |
game_name | Missile Command |
[Importer] |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
thevoice |
publisher | Hasbro Interactive |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1999 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
cue_sheets | [{"data": "FILE \"Missile Command (Europe) (En,It) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Missile Command (Europe) (En,It) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Missile Command (Europe) (En,It).cue"}] |
[Importer] |
file_list | [{"name": "Missile Command (Europe) (En,It) (Track 1).bin", "sha1": "0689852165bf3c026e261e53638b25627815929c", "size": 579123552}, {"name": "Missile Command (Europe) (En,It) (Track 2).bin", "sha1": "375c4cab6a9ebe9a2d38f13de5ab6ad189c42ae7", "size": 48815760}] |
[Importer] |
front_sha1 | thevoice | |
languages | en, it |
[Importer] |
parent_uuid | d24ccb0c-e144-471c-a732-423a098f0376 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Missile Command, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Missile Command (Europe) (Fr,De) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Missile Command (Europe) (Fr,De) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Missile Command (Europe) (Fr,De).cue"}] |
[Importer] |
file_list | [{"name": "Missile Command (Europe) (Fr,De) (Track 1).bin", "sha1": "b03832db1c63b2b30b1cd74e3f2ef5f694b5065d", "size": 579100032}, {"name": "Missile Command (Europe) (Fr,De) (Track 2).bin", "sha1": "375c4cab6a9ebe9a2d38f13de5ab6ad189c42ae7", "size": 48815760}] |
[Importer] |
front_sha1 | thevoice | |
languages | de, fr |
[Importer] |
parent_uuid | d24ccb0c-e144-471c-a732-423a098f0376 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Missile Command, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Missile Command (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Missile Command (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Missile Command (USA).cue"}] |
[Importer] |
file_list | [{"name": "Missile Command (USA) (Track 1).bin", "sha1": "dd560c2433af75074fe0f30cd90f25be6ab730ac", "size": 305654160}, {"name": "Missile Command (USA) (Track 2).bin", "sha1": "4c90826eb6bf00d6ffe5f05eacc3d95982d3823f", "size": 48818112}] |
[Importer] |
languages | [Importer] | |
parent_uuid | d24ccb0c-e144-471c-a732-423a098f0376 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Missile Command, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):