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Game no Tetsujin - The Shanghai Super Nintendo

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        d41a7072-3b8c-4d7e-b299-a48b07a977ef
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        Game no Tetsujin - The Shanghai

        description
        A mahjong solitaire game for multiple consoles. Includes three different variations.
        jyanncorp
        developer
        SUNSOFT
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Game no Tetsujin - The Shanghai
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        thevoice
        publish
        1
        thevoice
        publisher
        SUNSOFT
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1995
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Game no Tetsujin: The Shanghai ("Iron Man Game: The Shanghai") is a puzzle/board game for the Super Famicom, Saturn, and PlayStation (later released on PlayStation Network), and is based on Shanghai, or mahjong solitaire. It was released exclusively in Japan. The game features three different modes: - Classic "Shanghai" Mahjong Solitaire, where the player can remove any two tiles as long as they match and both have a free horizontal side and aren't trapped with a piece on top. - "Chinhai" or "Sichuan" Mahjong Solitaire, where the player can only remove paired tiles if they can be connected with an invisible line that bends at a 90 degree angle two times or fewer. This mode features stacked tiles, unusual for games with this variant, but has the benefit of instantly removing any paired tiles that are touching. - Shikinjoh, A unique block-pushing mode where the player has an avatar and must make their way to the exit of the board by pushing certain mahjong tiles. When a mahjong tile connects to another like it, both tiles vanish. If it connects to a different tile, it'll change to that tile. Some tiles cannot be pushed, and if a pushable tile connects to one, it too will be immovable and the player may end up trapped. They do not have to remove all the tiles on the board - the only goal is to reach the end. The game's story mode alternates through these three modes, and the player can also play any of the three modes directly from the main menu.
        jyanncorp
        e3f80b41-4c43-5ef3-90db-c6efdc98dbbb

        SFC, Japan

        file_list
        [{"name": "Game no Tetsujin - The Shanghai (Japan).sfc", "sha1": "8b809005c49355ab326d53911e27d9692f2431ee", "size": 2097152}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        d41a7072-3b8c-4d7e-b299-a48b07a977ef
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Game no Tetsujin - The Shanghai, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

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