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description | A traditional Igo (Go) game from Bullet-Proof Software, based on Goliath software. It is the predecessor to Takyoku Igo: Idaten. |
jyanncorp |
developer | Bullet-Proof Software |
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front_sha1 | f8e4abc66dbcf46735a8b267c59659f6d927dba4 1024x1864 |
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game_name | Taikyoku Igo - Goliath |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | jyanncorp | |
platform | snes |
[Importer] |
players | 1 |
jyanncorp |
publish | 1 |
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publisher | Bullet-Proof Software |
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screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | jyanncorp | |
title_sha1 | jyanncorp | |
year | 1993 |
jyanncorp |
_type | 1 |
[Janitor] |
__back_sha1 | 26fe2e818df35d1475d4c9f63f3504c7616a7359 1024x1864 |
jyanncorp |
__long_description | Taikyoku Igo: Goliath is a Go game from Bullet-Proof Software, developed and released exclusively for a Japanese audience. The Goliath in the title refers to Go playing software created by Dutch programmer Mark Boon, which was one of the earliest Go AIs that was able to defeat human professionals. He later adapted Goliath's code for NES hardware, and this is the version that was licensed by Bullet-Proof Software and integrated into this game.
The game has various customization options for board size and AI strength, among other features. |
jyanncorp |
file_list | [{"name": "Taikyoku Igo - Goliath (Japan).sfc", "sha1": "8f3641977e2cbc93f851e5931fc3e3c440da109e", "size": 1048576}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | d2efd954-d6f1-4c31-be85-0ab5fbb38c87 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, Japan |
[Importer] |
x_name | Taikyoku Igo - Goliath, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):