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description | An NES sequel to Way of the Exploding Fist. It was essentially finished, but remained unreleased for decades until Piko Interactive picked up the rights. |
jyanncorp |
developer | Beam Software |
jyanncorp |
front_sha1 | jyanncorp | |
game_name | Exploding Fist |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | jyanncorp | |
platform | nes |
[Importer] |
players | 1 - 3 (2) |
jyanncorp |
publish | 0 |
[Importer] |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | jyanncorp | |
title_sha1 | jyanncorp | |
year | 1989 |
jyanncorp |
_type | 1 |
[Janitor] |
__long_description | The player takes part in a series of one-on-one karate matches, all overseen by a wise old expert who appears in the background. Once the player defeats an opponent they move up to the next stage and a more difficult adversary. Fights are not won using the energy-bar style found in modern fighting games; instead, the player needed to get two complete yin-yangs. Any move that connected with the opponent would end the round; a loosely timed or borderline kick or punch would obtain half a yin-yang icon, while a well-executed move would obtain a full icon. Two complete icons ended the bout and progressed to the next level.
This system of scoring, known as shobu nihon kumite, is used in real life in many traditional styles of karate. A half yin-yang represents a waza-ari (a committed but not decisive technique) and a full yin-yang represents an ippon score (full point, decisive finishing blow). |
jyanncorp |
disable | Prototype |
[Importer] |
file_list | [{"name": "Exploding Fist (USA) (Proto) (1990-05-22).nes", "sha1": "0ef8723d77b65adc89e3638fb396f368efd141e4", "size": 65536}] |
[Importer] |
ines_header | 4e45531a020430000000000000000000 |
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languages | en |
jyanncorp |
nes_model | ntsc |
[Importer] |
parent_uuid | d2eedaa6-8492-4cd6-8629-d9bfeba5f84b |
[Importer] |
platform | nes nes |
[Importer] |
publish | 0 0 |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA, Prototype, 1990-05-22 |
[Importer] |
x_name | Exploding Fist, NES, USA, Prototype, 1990-05-22, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Prototype |
[Importer] |
file_list | [{"name": "Exploding Fist (USA) (Proto) (Earlier).nes", "sha1": "570661c23d994fa299f1185afc1874dd10e5e0ab", "size": 65536}] |
[Importer] |
ines_header | 4e45531a020430000000000000000000 |
[Importer] |
languages | en |
jyanncorp |
nes_model | ntsc |
[Importer] |
parent_uuid | d2eedaa6-8492-4cd6-8629-d9bfeba5f84b |
[Importer] |
platform | nes nes |
[Importer] |
publish | 0 0 |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA, Prototype, Earlier |
[Importer] |
x_name | Exploding Fist, NES, USA, Prototype, Earlier, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):