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developer | Naxat |
thevoice |
front_sha1 | jyanncorp | |
game_name | Motteke Tamago |
[Importer] |
mobygames_url | thevoice | |
platform | tgcd |
[Importer] |
players | 1 - 4 (4) |
thevoice |
publish | 1 |
thevoice |
publisher | Tokuma Shoten Intermedia |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1997 |
thevoice |
_refresh | 5 |
[Importer] |
_type | 1 |
[Importer] |
__long_description | Motteke Tamago was included in the second volume of the Super PC Engine Fan Deluxe magazine. It is an action game similar in concept to Bomberman. The game consists of three "worlds", each with ten screens; on every screen, four ducks are competing against each other in collecting eggs and delivering their babies home. The ducks can be controlled by human players or by computer AI. Eggs are being dropped into the maze-like stage; the goal is to collect as many of them as possible. Once collected, an egg follows the duck, and after a while a baby would hatch and return home safely.
Each duck tries to sabotage the work of other ducks by placing fried eggs on their paths. In addition, various hazards and enemies keep appearing, trying to impede the ducks' progress. Ducks can be knocked down, paralyzed, and robbed of their eggs. |
jyanncorp |
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Motteke Tamago (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Motteke Tamago (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00\r\nFILE \"Motteke Tamago (Japan) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Motteke Tamago (Japan) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Motteke Tamago (Japan) (Track 5).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Motteke Tamago (Japan) (Track 6).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Motteke Tamago (Japan) (Track 7).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Motteke Tamago (Japan) (Track 8).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Motteke Tamago (Japan) (Track 9).bin\" BINARY\r\nTRACK 09 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00", "name": "Motteke Tamago (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Motteke Tamago (Japan) (Track 1).bin", "sha1": "bfbdf81588ab2558b042d8311746e0b70f42810c", "size": 7914480}, {"name": "Motteke Tamago (Japan) (Track 2).bin", "sha1": "b8c6cc9596e137f0536a35ef92bcf728db88d351", "size": 1606416}, {"name": "Motteke Tamago (Japan) (Track 3).bin", "sha1": "639642fcab9466708a9f74e47916def042c8e666", "size": 107820384}, {"name": "Motteke Tamago (Japan) (Track 4).bin", "sha1": "5589d0c9d2c84acf2b4a828ddfa5b19c52910729", "size": 106369200}, {"name": "Motteke Tamago (Japan) (Track 5).bin", "sha1": "7d702815e413e2481b0da9f9e77d99a774dd507a", "size": 107606352}, {"name": "Motteke Tamago (Japan) (Track 6).bin", "sha1": "944aa9f2f81c5f1eaa6ac9d79cc26213125b9136", "size": 32673984}, {"name": "Motteke Tamago (Japan) (Track 7).bin", "sha1": "a536e9366a5fea9a52930b05f9df74e0050241f6", "size": 5938800}, {"name": "Motteke Tamago (Japan) (Track 8).bin", "sha1": "2e58a2f84a44713e177ef5a084a5469c54ac6fe8", "size": 21511392}, {"name": "Motteke Tamago (Japan) (Track 9).bin", "sha1": "0d1a15be632eb8589e8ed43adfd0aaa1eb8f737e", "size": 1255968}] |
[Importer] |
languages | ja |
thevoice |
parent_uuid | d17d512a-b229-48e6-ac83-25121747e0ce |
[Importer] |
platform | tgcd tgcd |
[Importer] |
tag_redump | 2021-05-17 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Motteke Tamago, CUE, Japan, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-09-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):