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BS-X Cock-A-Doodle-Do Super Nintendo

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        b3229a9a-9e38-48fc-a2f0-32a3f99a12cc
        MobyGames URL

        (BS-X) Cock-A-Doodle-Do

        description
        Cock-A-Doodle-Do is about the misadventures of an alcoholic boy named Nicole (unfortunately for him), who recently lost all his fortune, and his last possession, a pet chicken named Pal. Pal fights animal poachers, befriends a cat and a fairy, and perhaps later on in the game does actual JRPG-like heroic deeds. All while Nicole, um, constantly runs to the pub
        jyanncorp
        developer
        Super Dante
        jyanncorp
        disable
        Satellaview
        [System]
        game_name
        (BS-X) Cock-A-Doodle-Do
        jyanncorp
        longplay_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        0
        [Importer]
        publisher
        Nintendo
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        title_sha1 jyanncorp
        year
        1996
        jyanncorp
        _type
        1
        [Janitor]
        __long_description
        Originally developed by a 17-year-old Nakanishi Byakuya (中西 白夜) in the retail version of Super Dante, Cock-A-Doodle-Do would go on to be the 10-million-yen winner of the first of the ACON Grand Prix competitions, which rewarded indie game developers. For those wondering how significant ACON is, try asking a fan of the Corpse Party franchise; the original Dante98 version of Corpse Party won 5 million yen in ACON2. Also, if you look at the various ACON entries, you might find some names that match up with entries on the Satellaview undumped list. It appears a good amount of St.GIGA’s broadcasted game content included indie gaming related works.
        jyanncorp
        d12b4144-cdeb-5e36-81e2-363e86cfdeab

        Japan, BS

        disable
        Outdated Satellaview
        [System]
        file_list
        [{"name": "Cock-A-Doodle-Do (Japan) (BS).sfc", "sha1": "1ea437e679549f76a362619657a0875d25d3a4ef", "size": 1048576}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        b3229a9a-9e38-48fc-a2f0-32a3f99a12cc
        [Importer]
        platform
        snes snes
        [Importer]
        variant_name
        Japan, BS
        [Importer]
        x_name
        Cock-A-Doodle-Do (Super Nintendo, No-Intro, Japan, BS)
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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