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Mr. Bloopy - Saves the World Super Nintendo

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      cb1f257f-a959-4bf1-a022-c720fdc52cb1
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      Mr. Bloopy - Saves the World

      description
      In 1995 Rare Compedia decided to combine puzzle-based-platforming and a save the environment message to create a uniquely challenging children’s game for the Super Nintendo.
      jyanncorp
      developer
      Compedia
      jyanncorp
      disable
      jyanncorp
      front_sha1 jyanncorp
      game_name
      Mr. Bloopy - Saves the World
      [Importer]
      homepage_url jyanncorp
      longplay_url jyanncorp
      platform
      snes
      [Importer]
      players
      1
      jyanncorp
      publish
      0
      [Importer]
      screen1_sha1 jyanncorp
      screen2_sha1 jyanncorp
      screen3_sha1 jyanncorp
      screen4_sha1 jyanncorp
      screen5_sha1 jyanncorp
      tags jyanncorp
      title_sha1 jyanncorp
      year
      1995
      jyanncorp
      _type
      1
      [Janitor]
      __long_description
      You play as Mr Bloopy, a rotund shape shifting goo. In the opening credits we learn he is a space agent working for ‘Blue Peace’ and has been sent to Earth to stop the global leaders ‘Pollution Unlimited.’ As Mr Bloopy your primary goal is to complete levels through a combination of color swapping and puzzle solving. These can range, although, the vast majority consist of color coded tile dropping puzzles and swapping-tile picture puzzles. The game is kaleidoscopic in its color palette and is somewhat reminiscent of Donkey Kong Country and Yoshi’s Island. The colorful sprites and interactive levels combine to make the game look detailed, yet cartoon-like, somewhat reflective of 90’s children’s television. These themes are culminated with the protagonist being a shape shifting space blob, possibly done so to tie in with the mid-nineties fad of ‘space-mutants’ and anti-heroes (Biker Mice From Mars, Bucky O’Hare, TMNT etc). The main challenge within this game lies in the aiming position of our protagonist and the constant dripping tile puzzles. These puzzles require you to form a color-coded pattern to progress, using Mr Bloopy and his chameleonic abilities. The game can be a nuisance at times with Mr Bloopy limited in his range of attacking and movement options, especially the one footed Bloopy jump that seems to differ in areas and can lead to easy deaths. However, this does add a different area for a player to master, with the jumps needing precision and timing in order to progress.
      jyanncorp
      7c979e49-71df-5a2b-9709-df98c245bfc1

      SFC, USA, Demo, 1994-06-21, Level 11-G

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      [Importer]
      file_list
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      [Importer]
      languages
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      parent_uuid
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      [Importer]
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      [Importer]
      publish
      0 0
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, USA, Demo, 1994-06-21, Level 11-G
      [Importer]
      x_name
      Mr. Bloopy - Saves the World, SFC, USA, Demo, 1994-06-21, Level 11-G, No-Intro
      [Importer]
      _type
      2
      [Janitor]

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      6ca9354b-e27f-5c75-a411-0399303fdf30

      SFC, USA, Demo, 1994-06-21, Levels 000

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      [Importer]
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      [Importer]
      languages
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      parent_uuid
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      [Importer]
      platform
      snes snes
      [Importer]
      publish
      0 0
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, USA, Demo, 1994-06-21, Levels 000
      [Importer]
      x_name
      Mr. Bloopy - Saves the World, SFC, USA, Demo, 1994-06-21, Levels 000, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      5d62be6a-1678-5e85-8635-5dc9582b4fb0

      SFC, USA, Demo, 1994-06-22, Levels-B

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      [Importer]
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      [Importer]
      languages
      en
      jyanncorp
      parent_uuid
      cb1f257f-a959-4bf1-a022-c720fdc52cb1
      [Importer]
      platform
      snes snes
      [Importer]
      publish
      0 0
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, USA, Demo, 1994-06-22, Levels-B
      [Importer]
      x_name
      Mr. Bloopy - Saves the World, SFC, USA, Demo, 1994-06-22, Levels-B, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      caea38dd-65b1-5615-9774-3ab2e38f45c2

      SFC, USA, Prototype, 1995-02-16

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      Prototype
      [Importer]
      file_list
      [{"name": "Mr. Bloopy - Saves the World (USA) (Proto) (1995-02-16).sfc", "sha1": "05b6b256291403e0ed5bcfad1be7fe0ace81991d", "size": 2097152}]
      [Importer]
      languages
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      jyanncorp
      parent_uuid
      cb1f257f-a959-4bf1-a022-c720fdc52cb1
      [Importer]
      platform
      snes snes
      [Importer]
      publish
      0 0
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, USA, Prototype, 1995-02-16
      [Importer]
      x_name
      Mr. Bloopy - Saves the World, SFC, USA, Prototype, 1995-02-16, No-Intro
      [Importer]
      _type
      2
      [Janitor]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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