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Popeye no Eigo Asobi Nintendo

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        c9e080ca-af93-4256-8858-bcaf5e7eb68c

        Popeye no Eigo Asobi

        description
        Popeye no Eigo Asobi is a Japan only educational Famicom game based on the famous comic book character.
        jyanncorp
        developer
        Nintendo
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Popeye no Eigo Asobi
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        nes
        [Importer]
        players
        1 - 2 (2)
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Nintendo
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1983
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        This game aims to help younger Japanese speaking children learn some English vocabulary words. The game features Popeye the Sailorman, Bluto, Olive Oyl, and Swee'Pea, plus two locations from the game Popeye. The game modes included are Word Puzzle A, Word Puzzle B, and Word Catcher. In Word Puzzle A, players first choose from one of six categories. The categories are animal, country, food, sports, science, and others. Olive Oyl will then select a word of random length from the selected category for Popeye to solve. Popeye solves the hidden word by punching letters, with the correct letters helping fill in the hidden word while incorrect guesses let Bluto knock into a suspended basket which holds Swee'Pea. If too many incorrect guesses are made Swee'Pea falls down and Popeye loses a round to Bluto. If Popeye fills in the word correctly before that happens, Popeye wins the round. Whoever (Popeye or Bluto) wins the most rounds out of ten wins Olive Oyl's love. There is also a question mark symbol, that when hit solves the puzzle automatically but also has the consequence of the player automatically losing that round. Word Puzzle B is basically played the same way as Word Puzzle A is, with the exception that in B, the Japanese translation of that word isn't displayed in Katakana like it is in A. So mode B is meant for those who have honed their English to a higher degree. Word Catcher is a game mode for two players. Popeye and Bluto are tasked with catching English alphabet letters which are being tossed down from Olive Oyl. They must catch the letters in the correct order, so that they will spell out a translation of one of three Japanese words that are displayed. Each correct word spelled wins the player a round. Whoever wins five rounds first wins Olive Oyl.
        jyanncorp
        9eb8ed81-9dcf-5e2c-871c-66b2d45c4444

        NES, Japan

        file_list
        [{"name": "Popeye no Eigo Asobi (Japan).nes", "sha1": "455c9e9975c8db58de87d3396d062efa6f57422a", "size": 24576}]
        [Importer]
        ines_header
        4e45531a010101000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        c9e080ca-af93-4256-8858-bcaf5e7eb68c
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Popeye no Eigo Asobi, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

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