Navigation:
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
description | Obocchama Kun is an NES/Famicom board game style game. It is based on a manga/anime called Obocchama Kun that features a spoiled rich kid. The anime looks pretty entertaining. |
jyanncorp |
developer | Tecmo |
jyanncorp |
front_sha1 | jyanncorp | |
game_name | Obocchama-kun |
[Importer] |
longplay_url | jyanncorp | |
platform | nes |
[Importer] |
players | 1 - 4 (1) |
jyanncorp |
publish | 1 |
jyanncorp |
publisher | Tecmo |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | jyanncorp | |
title_sha1 | jyanncorp | |
year | 1991 |
jyanncorp |
_type | 1 |
[Janitor] |
__back_sha1 | jyanncorp | |
__long_description | Obocchama Kun on the Famicom is very simple. An X will be marked on the game map and all players will try to reach the X first to grab a special item. They then need to deliver it to a location, also marked by an X on the map. The person who successfully delivers the item will receive one (or sometimes more) "heart mark(s)". A new X is then placed on the map to indicate where the next item is hidden, and the retrieving and delivering process is repeated. The winner will be the player who earns the goal number of heart marks that was set prior to the start of the game.
You can play up to four human controlled players at one time, and you can also play against computer opponents. A really interesting aspect of this game is that human players control human characters, while the computer controls kyonshi, which are "hopping vampires". The kyonshi have some different abilities than the humans, so the computer can do things you cannot, and you can do things the computer cannot. |
jyanncorp |
file_list | [{"name": "Obocchama-kun (Japan).nes", "sha1": "a497608c4638413bcd38e321f257c84bb6fe8db8", "size": 262144}] |
[Importer] |
ines_header | 4e45531a081012000000000000000000 |
[Importer] |
languages | ja |
jyanncorp |
nes_model | ntsc-j |
[Importer] |
parent_uuid | c707f162-0865-4027-9b28-507371e66e60 |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, Japan |
[Importer] |
x_name | Obocchama-kun, NES, Japan, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):