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developer | ART |
thevoice |
front_sha1 | 94890ca20e2d9b1b2615d5cf88b1876565edee8d 1401x1408 |
thevoice |
game_name | Scooby-Doo and the Cyber Chase |
[Importer] |
game_name_fr | Scooby-Doo et la Cybertraque |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | THQ |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 2001 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | 7ff759f6bcf55ff9524b9f123b58b8a4b755e56e 1741x1386 |
thevoice |
disable | Merged |
[System] |
game_name | Scooby-Doo et la Cybertraque Scooby-Doo and the Cyber Chase |
[Importer] |
languages | fr |
thevoice |
parent_uuid | 08b2fbb2-154a-4c08-91ff-e05e87e83bb5 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Scooby-Doo and the Cyber Chase (Europe).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Scooby-Doo and the Cyber Chase (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Scooby-Doo and the Cyber Chase (Europe).bin", "sha1": "50ad11130a9e22ad6b41961cea87cd570bd41834", "size": 187844832}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 08b2fbb2-154a-4c08-91ff-e05e87e83bb5 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Scooby-Doo and the Cyber Chase, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Scooby-Doo et la Cybertraque (France).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Scooby-Doo et la Cybertraque (France).cue"}] |
[Importer] |
file_list | [{"name": "Scooby-Doo et la Cybertraque (France).bin", "sha1": "195b081bbec9e074d2f1d61b022b8ad6398e6b8e", "size": 187868352}] |
[Importer] |
front_sha1 | e171af943921623a0bceead4127c5908a305bc0e 1369x1381 94890ca20e2d9b1b2615d5cf88b1876565edee8d 1401x1408 |
thevoice |
languages | [Importer] | |
parent_uuid | 08b2fbb2-154a-4c08-91ff-e05e87e83bb5 |
[System] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, France |
[Importer] |
x_name | Scooby-Doo et la Cybertraque, CUE, France, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | c6e5ccf0-f5db-5c3f-83c8-7f189f2899d1 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Scooby-Doo and the Cyber Chase (USA).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Scooby-Doo and the Cyber Chase (USA).cue"}] |
[Importer] |
file_list | [{"name": "Scooby-Doo and the Cyber Chase (USA).bin", "sha1": "0a03c2cfaae88ee60541af22e2fda45982c288d4", "size": 188632752}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 08b2fbb2-154a-4c08-91ff-e05e87e83bb5 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Scooby-Doo and the Cyber Chase, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Scooby-Doo and the Cyber Chase (USA) (Demo).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Scooby-Doo and the Cyber Chase (USA) (Demo).cue"}] |
[Importer] |
file_list | [{"name": "Scooby-Doo and the Cyber Chase (USA) (Demo).bin", "sha1": "4e5ed5fd300fa0ef25c2bfb62842af7c9943d341", "size": 68447904}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 08b2fbb2-154a-4c08-91ff-e05e87e83bb5 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
publish | 0 1 |
thevoice |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA, Demo |
[Importer] |
x_name | Scooby-Doo and the Cyber Chase, CUE, USA, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):