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Tiger-Heli Nintendo

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        c3a85e8c-9aba-477f-96b6-d1483eefcbe0

        Tiger-Heli

        description
        An Arcade helicopter vertical shoot 'em up developed by Toaplan that was later released to the NES.
        jyanncorp
        developer
        Taoplan
        thevoice
        front_sha1 jyanncorp
        game_name
        Tiger-Heli
        [Importer]
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        Acclaim
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1987
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Tiger Heli is a 1942-style vertical scrolling shoot 'em up. The game was developed by Toaplan from Japan. Tiger Heli debuted in the Arcade and later made its way to the Nintendo Entertainment System. Taito published the game in Japanese arcades; as for the NES, Acclaim and Pony Canyon distributed the game in the US and Japan respectively. Banpresto would eventually release it on the PlayStation as Toaplan Shooting Battle 1: a compilation of Tiger Heli and its sequel Twin Cobra. The gameplay is relatively simple: Shots by enemies are one-hit kills. Players have an unlimited supply of missiles that go as far as about half to three quarters of the screen length. They also have two bombs that take out all enemies in a circular area around where the bomb is dropped. These bombs can be shot and destroyed by enemy fire, but the player can replenish them by picking up the green cross power-ups. There are two other cross power-ups that give the player mini-helis that either shoot parallel or perpendicular to the heli's main fire. A red cross gives the player the sideways shooting helis and white crosses shoot straight ahead.
        jyanncorp
        146ccfec-2bec-5dff-afb3-88f78823bb49

        NES, USA

        file_list
        [{"name": "Tiger-Heli (USA).nes", "sha1": "8972f3b8324b3bdfa96a6e73ed8b750615dd47f5", "size": 65536}]
        [Importer]
        ines_header
        4e45531a020430000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        c3a85e8c-9aba-477f-96b6-d1483eefcbe0
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        Tiger-Heli, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        a66368ef-d1d6-5d31-bd70-2858465b2f43

        NES, Europe

        file_list
        [{"name": "Tiger-Heli (Europe).nes", "sha1": "5045a576844ed029103c997e7d18fa3d98e26a1e", "size": 65536}]
        [Importer]
        front_sha1 jyanncorp
        ines_header
        4e45531a020430000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        pal
        [Importer]
        parent_uuid
        c3a85e8c-9aba-477f-96b6-d1483eefcbe0
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Europe
        [Importer]
        x_name
        Tiger-Heli, NES, Europe, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 jyanncorp

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        23df6e2d-1425-5cf2-99b7-c69942db62c1

        NES, Europe, Rev 1

        file_list
        [{"name": "Tiger-Heli (Europe) (Rev 1).nes", "sha1": "caf2079cf712130da40d60f59ffb642ad6d1453d", "size": 65536}]
        [Importer]
        front_sha1 jyanncorp
        ines_header
        4e45531a020432000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        pal
        [Importer]
        parent_uuid
        c3a85e8c-9aba-477f-96b6-d1483eefcbe0
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Europe, Rev 1
        [Importer]
        x_name
        Tiger-Heli, NES, Europe, Rev 1, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 jyanncorp

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        6784fe96-6729-5a99-b895-056503cfe711

        NES, Japan

        file_list
        [{"name": "Tiger-Heli (Japan).nes", "sha1": "6775c06e3ef05affd891c96cac14109d60fb8e80", "size": 65536}]
        [Importer]
        front_sha1 jyanncorp
        ines_header
        4e45531a020430000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        c3a85e8c-9aba-477f-96b6-d1483eefcbe0
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Japan
        [Importer]
        x_name
        Tiger-Heli, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 jyanncorp

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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        __back image
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