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description | jyanncorp | |
developer | SystemSoft |
jyanncorp |
front_sha1 | jyanncorp | |
game_name | Lord of Wars |
[Importer] |
longplay_url | jyanncorp | |
mobygames_url | jyanncorp | |
platform | tgcd |
[Importer] |
players | 1 |
jyanncorp |
publish | 1 |
thevoice |
publisher | SystemSoft |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | thevoice | |
title_sha1 | jyanncorp | |
year | 1991 |
jyanncorp |
_refresh | 5 |
[Importer] |
_type | 1 |
[Importer] |
__long_description | Lord of Wars is a turn-based tank strategy game. The player can choose between a scenario and a training mode. It is possible to select commanders and unit types; in the training mode the player can also choose between three different map types, while in the scenario mode player-controlled army advances on a given map in a semi-linear fashion, each location represented as a flag, with the goal of conquering the entire area. All the units in the game are tanks of various types. The player can customize them and assign general tactics regarding their advancement and battle behavior. When a player-controlled and an enemy tank meet on adjacent squares on the battlefield, an automatic battle ensues, the results calculated according to the tank's statistics. |
jyanncorp |
__problem_screens | thevoice |
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Lord of Wars (Japan) (Track 01).bin\" BINARY\r\nTRACK 01 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Lord of Wars (Japan) (Track 02).bin\" BINARY\r\nTRACK 02 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00\r\nFILE \"Lord of Wars (Japan) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Lord of Wars (Japan) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Lord of Wars (Japan) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Lord of Wars (Japan) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Lord of Wars (Japan) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Lord of Wars (Japan) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Lord of Wars (Japan) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"Lord of Wars (Japan) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 01 00:00:00", "name": "Lord of Wars (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Lord of Wars (Japan) (Track 01).bin", "sha1": "9ac3f1a11d434d186466917f1c7955bf7670c910", "size": 7914480}, {"name": "Lord of Wars (Japan) (Track 02).bin", "sha1": "76ac059b49ca8a926bed6f2d2210b971474157ab", "size": 3495072}, {"name": "Lord of Wars (Japan) (Track 03).bin", "sha1": "9f3af7a4e3c27c568e7ac195ed095e3292f52c00", "size": 41249376}, {"name": "Lord of Wars (Japan) (Track 04).bin", "sha1": "6a7ec5842965f88f357f2976db17a18fcbb2927e", "size": 63456960}, {"name": "Lord of Wars (Japan) (Track 05).bin", "sha1": "af0b2ca0fd79827ad874cf892a4390e8cfcbfb30", "size": 68208000}, {"name": "Lord of Wars (Japan) (Track 06).bin", "sha1": "e63b71e1d082ef0a0b4badc3932fadef81ebc441", "size": 67944576}, {"name": "Lord of Wars (Japan) (Track 07).bin", "sha1": "115166587d7ca8484cb567c23d5c3d1601520f40", "size": 6964272}, {"name": "Lord of Wars (Japan) (Track 08).bin", "sha1": "984f58a2dc3b7107d3efaa4938141fd1584617d7", "size": 3539760}, {"name": "Lord of Wars (Japan) (Track 09).bin", "sha1": "97fd79ff94d54c0be757ff07d38f5cdd78ad07f1", "size": 22757952}, {"name": "Lord of Wars (Japan) (Track 10).bin", "sha1": "535c44b1a6ef3920a1f21bcff33823e969f77304", "size": 5115600}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | c38aa723-d5fe-4261-b903-5f3c3c2afc37 |
[Importer] |
platform | tgcd tgcd |
[Importer] |
tag_redump | 2021-05-17 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Lord of Wars, CUE, Japan, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-09-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):