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Wec Le Mans ZX Spectrum

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External Downloads

DSK, +3, ES, en
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DSK, Original release
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TAP, 48K-128K, ES, en
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TZX, 48K-128K, ES, en
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TZX, 48K-128K, SpeedLock 7
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TZX, 48K-128K, SpeedLock 7
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Z80
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Z80
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front image
Score: N/A
Publisher:Imagine Software Ltd.
Year:1988
Languages:English
Developer:Sentient Software Ltd - Mike Lamb, John Mullins, Jonathan Dunn, Bill Harbison & Alick Morrall
Players:1
Tags:
Missing short game description
__back image

The World's most famous sports car race comes to your home computer  screen wih this exciting simulation of the 24 hour Le Mans race. World  endurance CHampionship sports cars battle through day and night  sequences where both strategy and driving skills are required to take  the winner's laurels. This stimulating challenge inspired by Konami's  sit in driving simulator reproduces all the elements at the famous race  with every twist and turn of the track. — Game Box

WEC Le Mans is a sim racing arcade game released in November 1986  by Konami. It was the first video game to depict the 24 Hours of Le Mans.  The Lap of Le Mans is split up into three sections, during which the  time of day changes from day to dusk, dusk to night, and night to dawn.

Gameplay

The game attempted to realistically simulate car driving, with the car  jumping up and down, turning back and forth, and spinning up to 180  degrees, with an emphasis on acceleration, braking, and gear shifting,  along with the need for counter-steering to avoid spin-outs. It also  featured accurately simulated courses approved by the Automobile Club  de l'Ouest, and used force feedback to simulate road vibration in the  form of a vibrating steering wheel that reacts to the driver's  acceleration and off-road bumps.

The game is known as being very difficult to complete, the tracks  width remains constant at 3 lanes of racing, and any slight contact  with an opposing race car will result in either a spin, or a  spectacular flip in the air. Going off the course and running wide  at a corner will also end in a spin.

Home Conversions

The game had several ports by Imagine Software to Amstrad CPC,  Commodore 64, MSX, and ZX Spectrum. A rumored port to the Amiga and  Atari ST was mentioned, but never came to fruition.

The Spectrum version of the game earned critical acclaim and commercial  success.

Source:Wikipedia