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Overrun! Amiga

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        47e781b4-8d93-564d-9aaa-c71af3a8fe09

        Overrun!

        developer
        SSI
        thevoice
        front_sha1 spinmaster
        game_name
        Overrun!
        [Importer]
        hol_url [Importer]
        lemon_url thevoice
        mobygames_url thevoice
        platform
        Amiga
        [Importer]
        players
        1 - 2 (1)
        snoopy
        publish
        1
        thevoice
        publisher
        SSI
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        year
        1989
        spinmaster
        _type
        1
        [Janitor]
        __back_sha1 spinmaster
        __long_description
        Overrun! offers meticulous simulation of late twentieth-century squad-level action in European and Middle Eastern terrain. Players command a battalion of infantry, armor, artillery, and helicopters on behalf of Arab states, Iran, Israel, NATO, and the Warsaw Pact. The bulk of scenarios are speculative and near-future (including an Iranian invasion of Kuwait), but one historic war is presented, the 1973 Arab-Israeli "October War." A single-player campaign of randomly generated maps starts you with a core force which you will hopefully retain and expand with each victory. SSI builds on its Panzer Strike engine with this release. Each unit has several static attributes, from size to morale, and a changing state based on orders and circumstance which determine its combat effectiveness from moment to moment. Weapons -- and there are dozens -- are carefully detailed with six characteristics of their own. Vehicle armor is distinguished by location, so facing plays an important role, too. The manual gives a thorough explanation of the mechanics, including formulas, plus a nineteen-page supplement of tables. The currency of each turn is orders, gained and spent by each command unit. Without orders, your squads will only continue what they're doing or react to what is being done to them. If they lose their commanding superior, control goes to the computer. Orders are issued almost in real-time, because movement and actions occur in twenty-second (game-time) pulses and run continuously until a player interrupts the action to issue commands. This combination of a fragile chain of command and continuous play means that letting your eyes glaze over can turn the unexpected into total defeat. The play screen is devoted to a small-scale map, fifty yards per square, with one level of outward zoom. A lot of scrolling is a necessity to judge the terrain, but a helpful line-of-sight tool removes some of the guesswork. Below the map is a menu of abbreviated commands and submenus, with a status line for the selected unit or terrain. Terrain factors are modified in-game with smoke, whether fired by units or resulting from burning vehicles and vegetation. The scenarios can be played solitaire, hot-seat with two players, or entirely by the computer. A scenario editor gives complete control over map creation and initial forces, plus three different types of engagements, several objectives, and five levels of difficulty.
        spinmaster
        bfac64b8-74f3-536b-8f3b-451e552380aa

        ADF, GameBase

        file_list
        [{"name": "Overrun! - A Tactical Game of Modern Land Warfare.adf", "sha1": "df077f7ff9534637bb845d1f223b1df06eabb60f", "size": 901120}]
        [Importer]
        floppy_list
        Disk 1.adf: df077f7ff9534637bb845d1f223b1df06eabb60f
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        47e781b4-8d93-564d-9aaa-c71af3a8fe09
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        tag_gamebase
        2.1
        [Importer]
        variant_name
        ADF, GameBase
        [Importer]
        x_name
        overrun! - a tactical game of modern land warfare Amiga, ADF, GameBase
        [Importer]
        _type
        2
        [Importer]
        __imported
        2017-01-18
        [Importer]

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