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c64_port_1_type | none |
FrodeSolheim |
c64_port_2_type | joystick |
FrodeSolheim |
developer | Stephen Green |
thundercato |
front_sha1 | tomse | |
game_name | 1942 |
[Importer] |
languages | en |
thundercato |
lemon_url | thundercato | |
mobygames_url | FrodeSolheim | |
platform | c64 |
[Importer] |
players | 1 |
thundercato |
publish | 1 |
thundercato |
publisher | Elite |
thundercato |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | [Janitor] | |
title_sha1 | thevoice | |
wikipedia_url | thundercato | |
year | 1986 |
thundercato |
_type | 1 |
[Janitor] |
__back_sha1 | tomse | |
__link_name | 1942 |
FrodeSolheim |
__long_description | 1942 is a vertically scrolling shoot 'em up made by Capcom that was released for the arcade in 1984. It was the first game in the 19XX series. It was followed by 1943: The Battle of Midway.
1942 is set in the Pacific theater of World War II. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a plane dubbed the "Super Ace" (but its appearance is clearly that of a Lockheed P-38 Lightning). The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or "loop-the-loop". During the game the player may collect a series of power-ups, one of them allowing the plane to be escorted by two other smaller fighters in a Tip Tow formation. There were few enemies: Kawasaki Ki-61s, Mitsubishi A6M Zeros and Kawasaki Ki-48s. The boss plane is a Nakajima G8N.
Source: Wikipedia |
thundercato |
__problem_screens | thevoice |
file_list | [{"name": "1942 (1986)(Elite).tap", "sha1": "05475c50040b678ff1e66c5bfbd49241ae9a5e76", "size": 718105}] |
[Importer] |
parent_uuid | bce28e99-2e1c-4d93-9768-1c662dec0dbb |
[Importer] |
platform | c64 c64 |
[Importer] |
variant_name | TAP |
FrodeSolheim |
_type | 2 |
[Importer] |
__imported | 2016-03-13 |
FrodeSolheim |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "1942 (Europe).tap", "sha1": "1f822ad88fc20160326e65bdf6680bfa3655dd29", "size": 718105}] |
[Importer] |
parent_uuid | bce28e99-2e1c-4d93-9768-1c662dec0dbb |
[Importer] |
platform | c64 c64 |
[Importer] |
publish | 1 (inherited) |
CPCMaster |
tag_nointro | 2018-03-07 |
[Importer] |
variant_name | TAP, No-Intro |
FrodeSolheim |
x_name | 1942, TAP, Europe, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2016-03-13 |
FrodeSolheim |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "1942 (1986)(Capcom - Elite).tap", "sha1": "5c532c919b290a87215bf6e7299aceff339e169c", "size": 718102}] |
[Importer] |
parent_uuid | bce28e99-2e1c-4d93-9768-1c662dec0dbb |
[Importer] |
platform | c64 c64 |
[Importer] |
publish | 1 (inherited) |
FrodeSolheim |
variant_name | TAP, Capcom - Elite |
FrodeSolheim |
_type | 2 |
FrodeSolheim |
__imported | 2016-03-13 |
FrodeSolheim |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "1942 (1989)(Capcom - Elite).tap", "sha1": "79223fb30d556ebc501901b88ec732c8a3173f90", "size": 718105}] |
[Importer] |
parent_uuid | bce28e99-2e1c-4d93-9768-1c662dec0dbb |
[Importer] |
platform | c64 c64 |
[Importer] |
variant_name | TAP, Capcom - Elite, 1989 |
FrodeSolheim |
_type | 2 |
[Importer] |
__imported | 2016-03-13 |
FrodeSolheim |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):