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game_name | Scorcher |
[Importer] |
platform | saturn |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"Scorcher (Europe) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Scorcher (Europe) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Scorcher (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Scorcher (Europe) (Track 1).bin", "sha1": "b859cf46c975feacfe2649ddb9e3dd960141c103", "size": 20100192}, {"name": "Scorcher (Europe) (Track 2).bin", "sha1": "a2083619c76e40154ee637a54650f0663327898f", "size": 101288880}] |
[Importer] |
parent_uuid | 78799fda-390a-4d9c-b4c1-92a6a240d9d3 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Europe |
[Importer] |
x_name | Scorcher, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Scorcher (USA) (RE) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Scorcher (USA) (RE) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Scorcher (USA) (RE).cue"}] |
[Importer] |
file_list | [{"name": "Scorcher (USA) (RE) (Track 1).bin", "sha1": "1c3925f6262790bbf86d5bd90908889a3a4b0150", "size": 20081376}, {"name": "Scorcher (USA) (RE) (Track 2).bin", "sha1": "7f4c402acd14639222e7f80804e2a2f282f5cc90", "size": 101293584}] |
[Importer] |
parent_uuid | 78799fda-390a-4d9c-b4c1-92a6a240d9d3 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, USA, RE |
[Importer] |
x_name | Scorcher, CUE, USA, RE, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):