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Gyromite Nintendo

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        b8ef4529-ca4b-41e8-812f-0ba519042758

        Gyromite

        description
        Use R.O.B. the Robot's spinning tops to move blockades in this early NES release. Players can also play the game with a friend who uses the second controller to move the blockades.
        jyanncorp
        developer
        Nintendo
        thevoice
        front_sha1 jyanncorp
        game_name
        Gyromite
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (2)
        thevoice
        publish
        1
        thevoice
        publisher
        Nintendo
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1986
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Gyromite is a video game for the NES released in 1985 and one of two games designed to make use of the Robotic Operating Buddy (R.O.B.) accessory (the other being Stack-Up). to help a professor clear a lab of dangerous dynamite. Though the game is officially known as Gyromite, the game's title screen displays the title as Robot Gyro. The game is meant to be played as a single-player game with the player controlling the professor's movement using the D-pad on the first controller and R.O.B. raising and lowering barriers by pressing the A and B Buttons on the second controller. By pressing start, the player can program R.O.B. to perform this task by interacting with a series of "gyros", or tops. The game communicates with R.O.B. by emitting screen flashes in patterns that the robot can scan and understand. To press a button, R.O.B. must first collect a gyro that a separate device uses a motor to spin. He then must place the gyro on a button platform that holds the controller, which then presses the appropriate button to raise or lower red and blue pillars that block the player's path. In practice, however, R.O.B.'s movement and method of interaction with the game are very slow and tend to drag the pace of the gameplay. R.O.B.'s interaction is also not precise, as the gyros can stop spinning and fall off the buttons, resetting the pillars. Due to this dependency, it is more convenient and accurate for a second player to take R.O.B.'s place.
        jyanncorp
        573c1e38-8939-5e29-8502-014d42f30aea

        NES, World

        file_list
        [{"name": "Gyromite ~ Gyro (World).nes", "sha1": "f81b28af2a2ca7d784cde8e9dcf90942a9f0d561", "size": 40960}]
        [Importer]
        ines_header
        4e45531a020101000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        b8ef4529-ca4b-41e8-812f-0ba519042758
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, World
        [Importer]
        x_name
        Gyromite ~ Gyro, NES, World, No-Intro
        [Importer]
        _type
        2
        [Importer]

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