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Super Godzilla Super Nintendo

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description
A strategic action game and the first Godzilla licensed game for the Super Nintendo. Take control of Godzilla and defend the world against alien invaders and classic Toho monsters.
jyanncorp
developer
Advance Communication Company
thevoice
front_sha1 jyanncorp
game_name
Super Godzilla
[Importer]
game_name_jp
Chou Gojira - Super Godzilla
thevoice
giantbomb_url jyanncorp
longplay_url thevoice
mobygames_url thevoice
platform
snes
[Importer]
players
1
thevoice
publish
1
FrodeSolheim
publisher
Toho
thevoice
screen1_sha1 thevoice
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tags jyanncorp
title_sha1 thevoice
wikipedia_url thevoice
year
1994
thevoice
_type
1
[Janitor]
__back_sha1 jyanncorp
__link_name
super-godzilla
FrodeSolheim
__long_description
Super Godzilla is a 16-bit Godzilla game where the player can take control of Toho's famous big green lizard as they rampage through Japan. The game is divided into two main gameplay modes, Movement and Battle. Movement has the player travel through the city using the D-pad and a map located on the bottom of the screen with the objective being to destroy certain objectives such as enemy humans and buildings as well as pick up power-ups. There is an animation in the screen above the map that shows the results of their movements and attacks. Battle mode kicks in when the player locates an enemy on the map, like Biollante or Mechagodzilla, and is taken to a side-scrolling cinematic-style battle where the player must use punches, tail whips and the famous fire breath to drain the energy of the opposing monster. However, the Fighting Spirit system is present which is in a sense a morality meter where the player must pick the right attacks at the right time in order to connect certain attacks. Choosing the wrong attacks or failing to connect with them will cause the meter to drop and make Godzilla more vulnerable to attack.
jyanncorp
file_list
[{"name": "Super Godzilla (USA).sfc", "sha1": "75d3402642b9c54d002a3b476fc95b5eb17e766d", "size": 1572864}]
[Importer]
languages
en
thevoice
parent_uuid
9895c2b3-32f2-4334-a8df-9b37bffa7d4e
[Importer]
platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
variant_name
SFC, USA
[Importer]
x_name
Super Godzilla, SFC, USA, No-Intro
[Importer]
_type
2
[Janitor]
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disable
Merged
[System]
game_name
Chou Gojira - Super Godzilla Super Godzilla
[Importer]
languages
ja
thevoice
parent_uuid
9895c2b3-32f2-4334-a8df-9b37bffa7d4e
[System]
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snes snes
[Importer]
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0 1
[Importer]
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16
[System]
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file_list
[{"name": "Chou Gojira - Super Godzilla (Japan).sfc", "sha1": "3f21fcc774ed6470a9a27f7a91703df143197cef", "size": 1572864}]
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front_sha1 thevoice
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ja
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9895c2b3-32f2-4334-a8df-9b37bffa7d4e
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platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
title_sha1 thevoice
variant_name
SFC, Japan
[Importer]
x_name
Chou Gojira - Super Godzilla, SFC, Japan, No-Intro
[Importer]
_type
2
[Janitor]
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file_list
[{"name": "Chou Gojira - Super Godzilla (Japan) (Rev 1).sfc", "sha1": "e900a05d0608302ccd7fc87b126698a3d7b58c69", "size": 1572864}]
[Importer]
front_sha1 thevoice
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ja
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platform
snes snes
[Importer]
tag_nointro
2021-05-17
[Importer]
title_sha1 thevoice
variant_name
SFC, Japan, Rev 1
[Importer]
x_name
Chou Gojira - Super Godzilla, SFC, Japan, Rev 1, No-Intro
[Importer]
_type
2
[Janitor]
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