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Sanrio Carnival Nintendo

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        b1338c09-ebc6-4ffc-bfaf-bb136fcb39fa
        MobyGames URL

        Sanrio Carnival

        description
        Sanrio Carnival is a Famicom and Game Boy puzzle game starring characters from the Sanrio line of merchandise.
        jyanncorp
        developer
        Scitron & Art / Ape
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Sanrio Carnival
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        platform
        nes
        [Importer]
        players
        1 - 2 (2)
        thevoice
        publish
        1
        thevoice
        publisher
        Character Soft
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        year
        1990
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 thevoice
        __long_description
        Sanrio Carnival is one of those block drop games that are a lot like Columns, where you drop 1x2 blocks that are combos of 6 possible squares. Line up 3 in a row of any one block, and they vanish. However, it is interesting because it has some quest stages where you need to go for specific combinations or even 4 or 5 in a row. There are chains(1 combo before another) and x- folds(several combos at once.) The NES version has several advantages over the GB version. First, the play field is 7x12 and not 6x8, leaving more room for silly errors. Second, the piece you rotate around is highlighted, letting you concentrate even more on the board below. Third, the controls don't stink, so you can push the piece where you want it more easily. Finally, there are a few more levels, challenges and ideas. There's also a stats meter saying how many of what piece dropped, but that is not a functional improvement. Unfortunately, Sanrio Carnival NES accounts for this relative ease by just making the combo quests too long, even at the later levels when pieces seem to fall immediately. Unless you know good cheats. Then anyone with an ounce of heart feels lousy cheating in a game with Hello Kitty regardless of how unfair or tedious it is.
        jyanncorp
        df537e15-739f-5c46-9c4f-e03d47e8556c

        NES, Japan

        file_list
        [{"name": "Sanrio Carnival (Japan).nes", "sha1": "b6816ecc850bb0dbd888955f6ca36565c97a103c", "size": 65536}]
        [Importer]
        ines_header
        4e45531a020431000000000000000000
        [Importer]
        languages
        ja
        thevoice
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        b1338c09-ebc6-4ffc-bfaf-bb136fcb39fa
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Sanrio Carnival, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

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