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game_name | Robotica |
[Importer] |
game_name_eu | Robotica: Cybernation Revolt |
thevoice |
game_name_jp | Deadalus |
thevoice |
platform | saturn |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
disable | Merged |
[System] |
game_name | Robotica - Cybernation Revolt Robotica |
[Importer] |
languages | en |
thevoice |
parent_uuid | 9aeac5b6-b29b-4098-97eb-6c3f8b75bb22 |
thevoice |
platform | saturn saturn |
[Importer] |
publish | 0 0 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
[System] |
game_name | Deadalus Robotica |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 9aeac5b6-b29b-4098-97eb-6c3f8b75bb22 |
thevoice |
platform | saturn saturn |
[Importer] |
publish | 0 0 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Robotica - Cybernation Revolt (Europe) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Robotica - Cybernation Revolt (Europe) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Robotica - Cybernation Revolt (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Robotica - Cybernation Revolt (Europe) (Track 1).bin", "sha1": "8f20015752348165259cc6e2df55cee18160b485", "size": 140837760}, {"name": "Robotica - Cybernation Revolt (Europe) (Track 2).bin", "sha1": "00a088d47059194c68474505a719e6c5f4b982e1", "size": 1766352}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 9aeac5b6-b29b-4098-97eb-6c3f8b75bb22 |
thevoice |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Europe |
[Importer] |
x_name | Robotica - Cybernation Revolt, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Deadalus (Japan) (1M) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Deadalus (Japan) (1M) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:01", "name": "Deadalus (Japan) (1M).cue"}] |
[Importer] |
file_list | [{"name": "Deadalus (Japan) (1M) (Track 1).bin", "sha1": "01c0a63285e023dd95284383795fe75fcf252b9c", "size": 141414000}, {"name": "Deadalus (Japan) (1M) (Track 2).bin", "sha1": "e5ed0046b067c1673804eb8c7711988843ffccad", "size": 1766352}] |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 9aeac5b6-b29b-4098-97eb-6c3f8b75bb22 |
thevoice |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Japan, 1M |
[Importer] |
x_name | Deadalus, CUE, Japan, 1M, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Deadalus (Japan) (2A) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Deadalus (Japan) (2A) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:01", "name": "Deadalus (Japan) (2A).cue"}] |
[Importer] |
file_list | [{"name": "Deadalus (Japan) (2A) (Track 1).bin", "sha1": "01c0a63285e023dd95284383795fe75fcf252b9c", "size": 141414000}, {"name": "Deadalus (Japan) (2A) (Track 2).bin", "sha1": "4a96460f8911694eba6adb3c0f218d03712e4dca", "size": 1766352}] |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 9aeac5b6-b29b-4098-97eb-6c3f8b75bb22 |
thevoice |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Japan, 2A |
[Importer] |
x_name | Deadalus, CUE, Japan, 2A, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Deadalus (Japan) (3A) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Deadalus (Japan) (3A) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:01", "name": "Deadalus (Japan) (3A).cue"}] |
[Importer] |
file_list | [{"name": "Deadalus (Japan) (3A) (Track 1).bin", "sha1": "01c0a63285e023dd95284383795fe75fcf252b9c", "size": 141414000}, {"name": "Deadalus (Japan) (3A) (Track 2).bin", "sha1": "bca7c7c2e8beea1c5f08f2efc5336b6b57cbd413", "size": 1766352}] |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 9aeac5b6-b29b-4098-97eb-6c3f8b75bb22 |
thevoice |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Japan, 3A |
[Importer] |
x_name | Deadalus, CUE, Japan, 3A, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Robotica (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Robotica (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:01:74", "name": "Robotica (USA).cue"}] |
[Importer] |
file_list | [{"name": "Robotica (USA) (Track 1).bin", "sha1": "36b1c751106dcd6d1ae19cf173cae5780659b7ee", "size": 140840112}, {"name": "Robotica (USA) (Track 2).bin", "sha1": "f5f9e63697fbbd6282de7196499f584bc3eb009c", "size": 1761648}] |
[Importer] |
parent_uuid | 9aeac5b6-b29b-4098-97eb-6c3f8b75bb22 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Robotica, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):