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description | A puzzle game in the Goemon franchise. Guide an oblivious Ebisumaru through a series of mazes by manipulating the level around him. |
jyanncorp |
developer | Konami |
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front_sha1 | 684a409acfcdbd5fbb3ac8f91e87ae7dd3839d8e 1312x2400 |
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game_name | Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!! |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | jyanncorp | |
platform | snes |
[Importer] |
players | 1 - 2 (2) |
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publish | 1 |
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publisher | Konami |
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screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | jyanncorp | |
title_sha1 | jyanncorp | |
year | 1996 |
jyanncorp |
_type | 1 |
[Janitor] |
__back_sha1 | jyanncorp | |
__long_description | Soreyuke Ebisumaru! Karakuri Meiro: Kieta Goemon no Nazo!! ("Go There Ebisumaru! Contraption Maze: The Mystery of Goemon's Disappearance!!") is a spin-off "gaiden" puzzle game in Konami's Goemon franchise. It was the last Goemon game to be released on the Super Famicom. As is the case for the majority of Goemon games, it was never translated into English.
It focuses on the kindhearted but awkward ninja Ebisumaru, who discovers that his friend Goemon is missing and sets off to find him. As well as talking to NPCs for hints along the way, Ebisumaru must also navigate through a series of mechanical mazes placed in his path. |
jyanncorp |
file_list | [{"name": "Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!! (Japan).sfc", "sha1": "51e1b12190103c102c39762abac71803311d7bef", "size": 1048576}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | aa865658-1d45-4095-86c4-2c811d38d98c |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, Japan |
[Importer] |
x_name | Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!!, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
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