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description | Crystal Mines is and action-strategy game for the NES that combines elements of Dig Dug and Gauntlet. It was published by Color Dreams and later reskinned a religious title by Wisdom Tree. |
jyanncorp |
developer | Color Dreams |
thevoice |
front_sha1 | 27cecf526a6adb4aad2bd6bc4e82f7e86cf245f3 1466x2079 |
jyanncorp |
game_name | Crystal Mines |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | nes |
[Importer] |
players | 1 - 2 (1) |
thevoice |
publish | 1 |
thevoice |
publisher | Color Dreams |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | jyanncorp | |
title_sha1 | thevoice | |
year | 1989 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | a0ab922436647b8e53b6bb28c363eaa1be22f7ab 1466x2079 |
jyanncorp |
__long_description | You control a CM-205 mining robot, your goal is to retrieve "Starla" crystals from various mines on a remote planet. Using the robot you need to locate your quota of crystals while avoiding the many dangers present in the mines, including lava, rock slides, and unfriendly creatures. The robot is equipped with explosives to help reach remote locations in the mine, or destroy any creatures getting in the way (be careful with explosives, you could set off a rock slide and crush the robot!) Once your crystal quota is met, quickly locate the exit and move on to the next, more challenging mine. Crystal Mines is part action and part strategy. There is a time limit to locate the crystals in each mine, plus avoiding falling rocks and monsters will keep you on your toes, but before long you will need to figure out how to locate crystals by properly removing obstructions and navigating tricky mazes. |
jyanncorp |
file_list | [{"name": "Crystal Mines (USA) (Unl).nes", "sha1": "7d92e71e23b35943147c513caab7aab4b4927dd6", "size": 81920}] |
[Importer] |
ines_header | 4e45531a0402b1000000000000000000 |
[Importer] |
languages | en |
thevoice |
nes_model | ntsc |
[Importer] |
parent_uuid | 06d66d4c-a38e-449e-9178-02bea179ae0a |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
variant_name | NES, USA, Unlicensed |
[Importer] |
x_name | Crystal Mines, NES, USA, Unlicensed, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Crystal Mines (Korea) (Unl).nes", "sha1": "4b1e268f271ee5e4451f4672db2fc446ec9899bd", "size": 98304}] |
[Importer] |
ines_header | 4e45531a0404b1000000000000000000 |
[Importer] |
languages | ko |
thevoice |
parent_uuid | 06d66d4c-a38e-449e-9178-02bea179ae0a |
[Importer] |
platform | nes nes |
[Importer] |
publish | 1 (inherited) |
[Importer] |
tag_nointro | 2021-05-08 |
[Importer] |
title_sha1 | thevoice | |
variant_name | NES, Korea, Unlicensed |
[Importer] |
x_name | Crystal Mines, NES, Korea, Unlicensed, No-Intro |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):