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developer | Exact, Production |
thevoice |
front_sha1 | thevoice | |
game_name | Ghost in the Shell |
[Importer] |
game_name_jp | Koukaku Kidoutai - Ghost in the Shell |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | THQ |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1997 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
disable | Merged |
[System] |
game_name | Koukaku Kidoutai - Ghost in the Shell Ghost in the Shell |
[Importer] |
parent_uuid | 2cf13fed-6d6a-490f-94d3-ab1162160d47 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Ghost in the Shell (Europe).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Ghost in the Shell (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Ghost in the Shell (Europe).bin", "sha1": "4d996a3b9b3fdd18053d3ec4fed232b8043580f1", "size": 655620000}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 2cf13fed-6d6a-490f-94d3-ab1162160d47 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Ghost in the Shell, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Ghost in the Shell (France).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Ghost in the Shell (France).cue"}] |
[Importer] |
file_list | [{"name": "Ghost in the Shell (France).bin", "sha1": "ceb510c1374f0d0dfdd0669a12770eaf9b65144b", "size": 656052768}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 2cf13fed-6d6a-490f-94d3-ab1162160d47 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, France |
[Importer] |
x_name | Ghost in the Shell, CUE, France, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | 51137dbf7d743b03d9c68bd1640085cce4356493 1935x1446 |
thevoice |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Ghost in the Shell (Germany).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Ghost in the Shell (Germany).cue"}] |
[Importer] |
file_list | [{"name": "Ghost in the Shell (Germany).bin", "sha1": "1d127a18f05264452fff18e2aa995817a3214cd7", "size": 656052768}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 2cf13fed-6d6a-490f-94d3-ab1162160d47 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Germany |
[Importer] |
x_name | Ghost in the Shell, CUE, Germany, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Koukaku Kidoutai - Ghost in the Shell (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Koukaku Kidoutai - Ghost in the Shell (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Koukaku Kidoutai - Ghost in the Shell (Japan).bin", "sha1": "973eabb8f739b765350cb1a4d15edb8fc97d4f68", "size": 660211104}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 2cf13fed-6d6a-490f-94d3-ab1162160d47 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | Koukaku Kidoutai - Ghost in the Shell, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 671cb842-30e7-59c8-8477-e9f604b9eac8 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Koukaku Kidoutai - Ghost in the Shell (Japan) (Demo 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Koukaku Kidoutai - Ghost in the Shell (Japan) (Demo 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Koukaku Kidoutai - Ghost in the Shell (Japan) (Demo 1).cue"}] |
[Importer] |
disable | [Importer] | |
file_list | [{"name": "Koukaku Kidoutai - Ghost in the Shell (Japan) (Demo 1) (Track 1).bin", "sha1": "0186affc4ea35aec66e7d60137b1f629d43badf6", "size": 54246528}, {"name": "Koukaku Kidoutai - Ghost in the Shell (Japan) (Demo 1) (Track 2).bin", "sha1": "bd1fde88c2b79e3cf8821c969373460d51f3155a", "size": 32104800}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 2cf13fed-6d6a-490f-94d3-ab1162160d47 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan, Demo 1 |
[Importer] |
x_name | Koukaku Kidoutai - Ghost in the Shell, CUE, Japan, Demo 1, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 7b4994e3-68d8-56f4-8bf3-f46aebb3c425 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Koukaku Kidoutai - Ghost in the Shell (Japan) (Demo 2).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Koukaku Kidoutai - Ghost in the Shell (Japan) (Demo 2).cue"}] |
[Importer] |
disable | [Importer] | |
file_list | [{"name": "Koukaku Kidoutai - Ghost in the Shell (Japan) (Demo 2).bin", "sha1": "5971963171f26d49bd5604abfa1be72ad4a3f34f", "size": 306983040}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 2cf13fed-6d6a-490f-94d3-ab1162160d47 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan, Demo 2 |
[Importer] |
x_name | Koukaku Kidoutai - Ghost in the Shell, CUE, Japan, Demo 2, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | 5e821469-a31f-509a-87e6-883182892537 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Ghost in the Shell (USA).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Ghost in the Shell (USA).cue"}] |
[Importer] |
file_list | [{"name": "Ghost in the Shell (USA).bin", "sha1": "a5739b656d1d593e85931f1593935f9a528b9b3a", "size": 655683504}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 2cf13fed-6d6a-490f-94d3-ab1162160d47 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Ghost in the Shell, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):