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Alice no Paint Adventure Super Nintendo

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        a01e600f-6060-4b07-866f-112bdd427e49
        MobyGames URL

        Alice no Paint Adventure

        description
        An adventure game using the Super Famicom Mouse. There are two modes: story, and paint.
        jyanncorp
        developer
        Sakata SAS
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Alice no Paint Adventure
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        thevoice
        publisher
        Epoch
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1995
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        There is a story mode, a painting mode, and midway-style games. Story mode comes in interactive mode (with passwords) or as a short movie that can be watched in less than an hour. Although the game is directed towards children, literacy in both Japanese and English is required in order to properly enjoy the story mode and to fully understand the rules. The three arcade games present in the game include painting the roses red, whacking characters from the story, matching creatures like in the card game Concentration. The painting mode can be likened to an extremely simplified version of Mario Paint. There is only one eraser tool and paintings cannot be saved into memory or printed on a printer. Only 16 colors can be used on canvases that feature the film's characters; the full 256-color spectrum is reserved for the blank canvas. While the blank canvas allows for total creativity for older children, the "character canvases" are good for teaching hand-to-eye coordination with very young children. During the interactive adventure, the Queen of Hearts divides a magic globe into three different colored miniature globes. As a result, all the color in Wonderland turns into monochrome and Alice must find the globes in order to restore color to Wonderland. Additional content was unlocked by scanning barcodes with Barcode Battler II connected via a "Barcode Battler II Interface". The Super NES Mouse is also supported as a method to play the game.
        jyanncorp
        6ebadfe8-57ab-5e08-8c11-5b5b45cc3e33

        SFC, Japan

        file_list
        [{"name": "Alice no Paint Adventure (Japan).sfc", "sha1": "18b6fadbcee0741001537ad3f62c8477a2b664cf", "size": 1048576}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        a01e600f-6060-4b07-866f-112bdd427e49
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Alice no Paint Adventure, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

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