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Magic Jewelry 2 Nintendo

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        9f4b54aa-38b7-4f78-9412-ca20ef591495
        MobyGames URL

        Magic Jewelry 2

        description
        In 1991 has been released Magic Jewelry II (Chinese: 寶石方塊二代; pinyin: Bǎoshí Fāngkuài Èr Dài; lit.: 'Gemstone Second Generation'), that unlike the previous title was less known, due to its first appearance in a "150-in-1" multi-game cartridge.
        jyanncorp
        developer
        Hwang Shinwei
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Magic Jewelry 2
        [Importer]
        longplay_url jyanncorp
        platform
        nes
        [Importer]
        players
        1 - 2 (2)
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        RCM
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        wikipedia_url jyanncorp
        year
        1991
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Several features were added: - The intro cloned from original Columns, followed by a game instruction screen in poorly-written English. - A main options menu almost partially taken from Hatris, allowing the player to choose a stage, change the column type (seven are in all; though the score bar would still be defined Jewelry), turning off apart points for certain pieces and music, and hiding the timer. - Six new both background designs and column types, which for each are Nature (Fruit), (Card), (Hat), (Dice), Moscow Red Square (Block), and (Mahjong). Note that two of them, Hat and Dice, have that own one superimposed with the main night background. - Two-player mode with an optional time limit called "Flash", possibly a mistranslation of "lightning" round. - A female voice that incomprehensibly announces "Are You Ready?", when the game begins. Also in this sequel were used the same eight copyrighted 8-bit third party songs, including pitched alterations, though "Moonlight on the Colorado" became the theme of Level 8; a new exclusive track took its place for Level 5 theme and is "Tennessee Waltz", by Cowboy Copas (although Hwang first introduced it in Block Force, and then in Punch Sprite). Additionally the initial song varies depending on the column type.
        jyanncorp
        f5d75def-5991-57e7-a1e6-18975619a49e

        NES, Asia, Unlicensed

        file_list
        [{"name": "Magic Jewelry 2 (Asia) (Ja) (Unl).nes", "sha1": "733187c5d22dbbe0363543727f9e8e43a509a708", "size": 65536}]
        [Importer]
        ines_header
        4e45531a040081d00000000000000000
        [Importer]
        languages
        en
        jyanncorp
        nes_model
        [Importer]
        parent_uuid
        9f4b54aa-38b7-4f78-9412-ca20ef591495
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Asia, Unlicensed
        [Importer]
        x_name
        Magic Jewelry 2, NES, Asia, Unlicensed, No-Intro
        [Importer]
        _type
        2
        [Importer]

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