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Galaxy 5000 Nintendo

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        9dcee290-aa9c-4f94-a84e-4ff0c72ac345

        Galaxy 5000

        description
        Galaxy 5000 is a unique NES racing game with a 3/4 viewpoint.
        jyanncorp
        developer
        Activision
        thevoice
        front_sha1 jyanncorp
        game_name
        Galaxy 5000
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1 - 2 (2)
        thevoice
        publish
        1
        thevoice
        publisher
        Activision
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags [Janitor]
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1991
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Galaxy 5000 is an isometric-perspective space racing game where 4 spaceships compete head to head in outer space races. 1 or 2 human players can compete in the races; the rest of the ships are controlled by the computer. The ships complete several laps around each course and have limited firing capacity to throw their opponents off balance. The ships can also jump. In fact, the ships can jump right off the edge of the course and drop down (in space). If the player does not complete a course in good time, the entire race track will disintegrate and leave the ship to fall down (and apparently splash into some water below). A notable item about this game is its use of squeaky, comical, digitized voices for exclamations when colliding with another player ("Hey!", "Excuse me!", "Watch it!"). There are also 2 completely different control schemes that a player can adopt for cruising around the course. The first scheme rotates and drives the ship in the direction that the control pad is being pressed. The second scheme uses left and right to rotate the ship and up to thrust in the direction the nose is pointing.
        jyanncorp
        88716177-522e-5c29-bf06-4c2819bfbccf

        NES, USA

        file_list
        [{"name": "Galaxy 5000 - Racing in the 51st Century (USA).nes", "sha1": "583e112fd794ad3b9bcdae23eb22005c208aa4ee", "size": 262144}]
        [Importer]
        ines_header
        4e45531a081040000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        9dcee290-aa9c-4f94-a84e-4ff0c72ac345
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        Galaxy 5000 - Racing in the 51st Century, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        20a5bbef-e2fa-50f6-9395-13d3dcd14747

        NES, Europe

        file_list
        [{"name": "Galaxy 5000 - Racing in the 51st Century (Europe).nes", "sha1": "0adda9f12af174bf7e724c9f23745e13f66194ba", "size": 262144}]
        [Importer]
        front_sha1 jyanncorp
        ines_header
        4e45531a081040000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        pal
        [Importer]
        parent_uuid
        9dcee290-aa9c-4f94-a84e-4ff0c72ac345
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        title_sha1 thevoice
        variant_name
        NES, Europe
        [Importer]
        x_name
        Galaxy 5000 - Racing in the 51st Century, NES, Europe, No-Intro
        [Importer]
        _type
        2
        [Importer]
        __back_sha1 jyanncorp

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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