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Perfect Weapon PlayStation

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      screen2 image
      screen3 image
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      screen5 image
      c1b72429-ee64-44b5-b793-40253de3bf00

      Perfect Weapon

      developer
      Gray Matter
      thevoice
      front_sha1 thevoice
      game_name
      Perfect Weapon
      [Importer]
      game_name_jp
      Body Hazard
      thevoice
      longplay_url thevoice
      mobygames_url thevoice
      platform
      psx
      [Importer]
      players
      1
      thevoice
      publish
      1
      thevoice
      publisher
      ASC Games
      thevoice
      screen1_sha1 thevoice
      screen2_sha1 thevoice
      screen3_sha1 thevoice
      screen4_sha1 thevoice
      screen5_sha1 thevoice
      tags thevoice
      title_sha1 thevoice
      wikipedia_url thevoice
      year
      1996
      thevoice
      _type
      1
      [Importer]
      __back_sha1 thevoice
      d261ed5a-76f3-4c1a-88c4-6f80f04029f4
      Languages

      Body Hazard

      disable
      Merged
      [System]
      game_name
      Body Hazard Perfect Weapon
      [Importer]
      parent_uuid
      c1b72429-ee64-44b5-b793-40253de3bf00
      [System]
      platform
      psx psx
      [Importer]
      publish
      0 1
      [Importer]
      _type
      16
      [System]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      b6ad2955-aedc-5b70-ab0c-8ffe5aa7f19c

      CUE, Europe

      cue_sheets
      [{"data": "FILE \"Perfect Weapon (Europe) (Track 01).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Perfect Weapon (Europe) (Track 02).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 11).bin\" BINARY\r\nTRACK 11 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 12).bin\" BINARY\r\nTRACK 12 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 13).bin\" BINARY\r\nTRACK 13 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:04:00\r\nFILE \"Perfect Weapon (Europe) (Track 14).bin\" BINARY\r\nTRACK 14 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 15).bin\" BINARY\r\nTRACK 15 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Europe) (Track 16).bin\" BINARY\r\nTRACK 16 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:28:00", "name": "Perfect Weapon (Europe).cue"}]
      [Importer]
      file_list
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      languages
      [Importer]
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      [Importer]
      platform
      psx psx
      [Importer]
      psx_model
      pal
      [Importer]
      sbi_data
      [Importer]
      tag_redump
      2021-05-19
      [Importer]
      title_sha1 thevoice
      variant_name
      CUE, Europe
      [Importer]
      x_name
      Perfect Weapon, CUE, Europe, Redump
      [Importer]
      _type
      2
      [Importer]
      __imported
      2018-01-30
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      798511c3-b484-5748-bcda-74bd9a3a3b41

      CUE, France

      cue_sheets
      [{"data": "FILE \"Perfect Weapon (France) (Track 01).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Perfect Weapon (France) (Track 02).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 11).bin\" BINARY\r\nTRACK 11 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 12).bin\" BINARY\r\nTRACK 12 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 13).bin\" BINARY\r\nTRACK 13 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:04:00\r\nFILE \"Perfect Weapon (France) (Track 14).bin\" BINARY\r\nTRACK 14 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 15).bin\" BINARY\r\nTRACK 15 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (France) (Track 16).bin\" BINARY\r\nTRACK 16 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:28:00", "name": "Perfect Weapon (France).cue"}]
      [Importer]
      file_list
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      [Importer]
      platform
      psx psx
      [Importer]
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      [Importer]
      tag_redump
      2021-05-19
      [Importer]
      title_sha1 thevoice
      variant_name
      CUE, France
      [Importer]
      x_name
      Perfect Weapon, CUE, France, Redump
      [Importer]
      _type
      2
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      953e4840-790c-5c91-9340-cfdf8a98d4e0

      CUE, Germany

      cue_sheets
      [{"data": "FILE \"Perfect Weapon (Germany) (Track 01).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Perfect Weapon (Germany) (Track 02).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 11).bin\" BINARY\r\nTRACK 11 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 12).bin\" BINARY\r\nTRACK 12 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 13).bin\" BINARY\r\nTRACK 13 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:04:00\r\nFILE \"Perfect Weapon (Germany) (Track 14).bin\" BINARY\r\nTRACK 14 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 15).bin\" BINARY\r\nTRACK 15 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Perfect Weapon (Germany) (Track 16).bin\" BINARY\r\nTRACK 16 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:28:00", "name": "Perfect Weapon (Germany).cue"}]
      [Importer]
      file_list
      [{"name": "Perfect Weapon (Germany) (Track 01).bin", "sha1": "ef2b681c1e875b917ec552e51d406cccef98a0a4", "size": 431083968}, {"name": "Perfect Weapon (Germany) (Track 02).bin", "sha1": "58cef74562fd93594ef64bf6c48755111d6d7f00", "size": 7378224}, {"name": "Perfect Weapon (Germany) (Track 03).bin", "sha1": "3562296faafddacac1d22cfc000ab739b22739ec", "size": 4332384}, {"name": "Perfect Weapon (Germany) (Track 04).bin", "sha1": "0d279bc3f8d407a92436aa9a93dc6f7bd219522c", "size": 5357856}, {"name": "Perfect Weapon (Germany) (Track 05).bin", "sha1": "bf9c7fd514e7b24379a7593f2c81aa4d26eff2df", "size": 3749088}, {"name": "Perfect Weapon (Germany) (Track 06).bin", "sha1": "d6617e6d5c8d3966ea659a53351ffee9ca679b92", "size": 4988592}, {"name": "Perfect Weapon (Germany) (Track 07).bin", "sha1": "151e47dd4c6ad7462338a61939fd44490cb7bb13", "size": 3490368}, {"name": "Perfect Weapon (Germany) (Track 08).bin", "sha1": "ad0279b6c06607866278bdcabcedd5e2d9c3aae6", "size": 5423712}, {"name": "Perfect Weapon (Germany) (Track 09).bin", "sha1": "5ccc4dad88804124cd657e379ed6e46b33eef180", "size": 3782016}, {"name": "Perfect Weapon (Germany) (Track 10).bin", "sha1": "b4b0628cf25724e8211df7aa0e49caeec8c8b4f0", "size": 4682832}, {"name": "Perfect Weapon (Germany) (Track 11).bin", "sha1": "17149f46f91f98e484e40c7f52c90f614fcd9c5d", "size": 1794576}, {"name": "Perfect Weapon (Germany) (Track 12).bin", "sha1": "c0e04a0f287dd99ad7782d67ae2656c3c4f6a040", "size": 1060752}, {"name": "Perfect Weapon (Germany) (Track 13).bin", "sha1": "2a774fdeef9c8c6dc515dfe1271a0df2d3b567d4", "size": 1564080}, {"name": "Perfect Weapon (Germany) (Track 14).bin", "sha1": "34104c775d95d5996eda51b5fa9aa00c4d41257d", "size": 1107792}, {"name": "Perfect Weapon (Germany) (Track 15).bin", "sha1": "65ab6235aec2882a311cf319b2b061a37608c34b", "size": 1060752}, {"name": "Perfect Weapon (Germany) (Track 16).bin", "sha1": "dee59b881a559e36853183499c834dd4cc5bd71a", "size": 37669632}]
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      [Importer]
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      CUE, Germany
      [Importer]
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      Perfect Weapon, CUE, Germany, Redump
      [Importer]
      _type
      2
      [Importer]
      __imported
      2018-01-30
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
      screen1 image
      screen2 image
      screen3 image
      screen4 image
      screen5 image
      0e667bec-d63c-5f93-8aed-999658e1d235

      CUE, Japan

      cue_sheets
      [{"data": "FILE \"Body Hazard (Japan) (Track 01).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Body Hazard (Japan) (Track 02).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00\r\nFILE \"Body Hazard (Japan) (Track 03).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 04).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 05).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 06).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 07).bin\" BINARY\r\nTRACK 07 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 08).bin\" BINARY\r\nTRACK 08 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 09).bin\" BINARY\r\nTRACK 09 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 10).bin\" BINARY\r\nTRACK 10 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 11).bin\" BINARY\r\nTRACK 11 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 12).bin\" BINARY\r\nTRACK 12 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 13).bin\" BINARY\r\nTRACK 13 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 14).bin\" BINARY\r\nTRACK 14 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:04:00\r\nFILE \"Body Hazard (Japan) (Track 15).bin\" BINARY\r\nTRACK 15 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Body Hazard (Japan) (Track 16).bin\" BINARY\r\nTRACK 16 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Body Hazard (Japan).cue"}]
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      CUE, USA

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      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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      dce11094-14c5-5e0e-9d07-8c6e6ea6048b

      CUE, Italy

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      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

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