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developer | Birdy Soft |
jyanncorp |
front_sha1 | 22b997462b3b4beb4a0f696069b4d33b91817c76 1407x1407 |
jyanncorp |
game_name | CAL II |
[Importer] |
longplay_url | jyanncorp | |
mobygames_url | jyanncorp | |
platform | tgcd |
[Importer] |
players | 1 |
jyanncorp |
publish | 1 |
thevoice |
publisher | NEC Avenue |
jyanncorp |
screen1_sha1 | jyanncorp | |
screen2_sha1 | jyanncorp | |
screen3_sha1 | jyanncorp | |
screen4_sha1 | jyanncorp | |
screen5_sha1 | jyanncorp | |
tags | thevoice | |
title_sha1 | jyanncorp | |
year | 1993 |
jyanncorp |
_refresh | 5 |
[Importer] |
_type | 1 |
[Importer] |
__back_sha1 | fe5ff8941fd434639e7906a12c5272aadfb1f3c8 1769x1375 |
jyanncorp |
__long_description | You are Wataru Ishibashi, a high-school student in modern Japan. Up until recently you led a normal life, enjoying the relationship with your lovely girlfriend Mika. But short before the graduation ceremony, you had a strange vision that you first believe to be a dream. But when you are contacted by Venus, the goddess of love, you realise Mika was abducted by Aeon, the goddess of time, and transferred into the Realm of Time. You must now travel to the legendary dream world of beautiful goddesses and bring Mika back.
Cal II plays like a Japanese-style adventure game with visual novel elements. You read the text and sometimes are able to choose between various actions. In addition, there is a "world map" on which you navigate your character from a top-down view, visiting different locations in an order you prefer. The game features voice-overs for the dialogues. |
jyanncorp |
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"CAL II (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"CAL II (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00\r\nFILE \"CAL II (Japan) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"CAL II (Japan) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"CAL II (Japan) (Track 5).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"CAL II (Japan) (Track 6).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"CAL II (Japan) (Track 7).bin\" BINARY\r\nTRACK 07 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00", "name": "CAL II (Japan).cue"}] |
[Importer] |
file_list | [{"name": "CAL II (Japan) (Track 1).bin", "sha1": "9ac3f1a11d434d186466917f1c7955bf7670c910", "size": 7914480}, {"name": "CAL II (Japan) (Track 2).bin", "sha1": "dcfc17dd1648863346a85d4cd9c08acc2bd80af2", "size": 133739424}, {"name": "CAL II (Japan) (Track 3).bin", "sha1": "372d18a0fd448d4b119cfa976527fcd3560d1689", "size": 26267136}, {"name": "CAL II (Japan) (Track 4).bin", "sha1": "3ef0035fb220cc00ffd98596c9328d8ddfb4e050", "size": 37918944}, {"name": "CAL II (Japan) (Track 5).bin", "sha1": "c7e6b01428fc97d1b1b16694bdc58281fa766a39", "size": 6470352}, {"name": "CAL II (Japan) (Track 6).bin", "sha1": "9b224a6dbb2afa3a000f440a0f8e910e3522995d", "size": 707952}, {"name": "CAL II (Japan) (Track 7).bin", "sha1": "bf17d0764628570cb8ad9e45b1c1ee2a38a95bd0", "size": 133393680}] |
[Importer] |
languages | ja |
jyanncorp |
parent_uuid | 71b04340-44c1-42dc-b1a3-69b2f65517e8 |
[Importer] |
platform | tgcd tgcd |
[Importer] |
tag_redump | 2021-05-17 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | CAL II, CUE, Japan, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-09-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"CAL II (Japan) (Alt) (Track 1).bin\" BINARY\r\nTRACK 01 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"CAL II (Japan) (Alt) (Track 2).bin\" BINARY\r\nTRACK 02 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00\r\nFILE \"CAL II (Japan) (Alt) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"CAL II (Japan) (Alt) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"CAL II (Japan) (Alt) (Track 5).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"CAL II (Japan) (Alt) (Track 6).bin\" BINARY\r\nTRACK 06 AUDIO\r\nINDEX 01 00:00:00\r\nFILE \"CAL II (Japan) (Alt) (Track 7).bin\" BINARY\r\nTRACK 07 MODE1/2352\r\nINDEX 00 00:00:00\r\nINDEX 01 00:03:00", "name": "CAL II (Japan) (Alt).cue"}] |
[Importer] |
file_list | [{"name": "CAL II (Japan) (Alt) (Track 1).bin", "sha1": "9c82b0941334c43903c709ab58db1114cec8d438", "size": 7914480}, {"name": "CAL II (Japan) (Alt) (Track 2).bin", "sha1": "dcfc17dd1648863346a85d4cd9c08acc2bd80af2", "size": 133739424}, {"name": "CAL II (Japan) (Alt) (Track 3).bin", "sha1": "372d18a0fd448d4b119cfa976527fcd3560d1689", "size": 26267136}, {"name": "CAL II (Japan) (Alt) (Track 4).bin", "sha1": "3ef0035fb220cc00ffd98596c9328d8ddfb4e050", "size": 37918944}, {"name": "CAL II (Japan) (Alt) (Track 5).bin", "sha1": "c7e6b01428fc97d1b1b16694bdc58281fa766a39", "size": 6470352}, {"name": "CAL II (Japan) (Alt) (Track 6).bin", "sha1": "9b224a6dbb2afa3a000f440a0f8e910e3522995d", "size": 707952}, {"name": "CAL II (Japan) (Alt) (Track 7).bin", "sha1": "bf17d0764628570cb8ad9e45b1c1ee2a38a95bd0", "size": 133393680}] |
[Importer] |
languages | ja |
thevoice |
parent_uuid | 71b04340-44c1-42dc-b1a3-69b2f65517e8 |
[Importer] |
platform | tgcd tgcd |
[Importer] |
tag_redump | 2021-05-17 |
[Importer] |
variant_name | CUE, Japan, Alt |
[Importer] |
x_name | CAL II, CUE, Japan, Alt, Redump |
[Importer] |
_refresh | 5 |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-09-18 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):