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Back to the Future Nintendo

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        93ba9d81-ad71-405a-8a9d-263f0f3bd1b2

        Back to the Future

        description
        NES game based on the movie franchise of the same name. This game features a top-down view in which Marty McFly moves through four key moments in the past in order to fix the future, and get back home to 1985.
        jyanncorp
        developer
        Beam Software
        thevoice
        front_sha1 jyanncorp
        game_name
        Back to the Future
        [Importer]
        giantbomb_url jyanncorp
        longplay_url thevoice
        mobygames_url thevoice
        platform
        nes
        [Importer]
        players
        1
        thevoice
        publish
        1
        thevoice
        publisher
        LJN
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags [Janitor]
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1989
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        In Back to the Future, 80s teen Marty McFly is mistakenly send 30 years into the past where he disrupts his own parents from meeting. Faced with extinction at the hands of a temporal paradox, Marty must find a way to reunite his future parents and make it back to his own time. LJN's game differs completely from the computer versions, and plays as a literal race against time broken up by brief arcade minigames. In the main game, the player controls Marty in an overhead view as he runs down the streets of 1950s Hill Valley. A collection of period-appropriate bad guys block his path, including bullies, hula hoop girls, bumblebees, and park benches. The camera scrolls forward at a fixed speed, so the player must keep Marty on the move and away from obstacles. Hitting one causes Marty to fall and lose a life. The player must also collect clocks scattered on the street to stop Marty's photograph from fading away. If it fades completely, Marty is erased from existence. Street running sections lead to three minigames. In these, Marty must sling milkshakes at oncoming bullies, deflect kisses (shown as hearts) from his mother, and collect notes to rock out on stage at the high school dance. The final stage resembles the street sections, as the player must control the DeLorean time machine and collect enough energy to travel through time (shown as lightning bolts instead of clocks).
        jyanncorp
        062cd90a-1d65-574a-b7f6-440a43aa0a00

        NES, USA

        file_list
        [{"name": "Back to the Future (USA).nes", "sha1": "35e99338dbd988f90d5636688c34c6b181ffeff0", "size": 65536}]
        [Importer]
        ines_header
        4e45531a020430000000000000000000
        [Importer]
        languages
        en
        thevoice
        nes_model
        ntsc
        [Importer]
        parent_uuid
        93ba9d81-ad71-405a-8a9d-263f0f3bd1b2
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, USA
        [Importer]
        x_name
        Back to the Future, NES, USA, No-Intro
        [Importer]
        _type
        2
        [Importer]

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