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developer | Arc System Works |
thevoice |
front_sha1 | thevoice | |
game_name | Guilty Gear |
[Importer] |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 - 2 (2) |
thevoice |
publish | 1 |
thevoice |
publisher | Atlus |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1998 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
cue_sheets | [{"data": "FILE \"Guilty Gear (Europe) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Guilty Gear (Europe) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Guilty Gear (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Guilty Gear (Europe) (Track 1).bin", "sha1": "06d22666e5230cf06d6ab88f61ae48d3f2109534", "size": 283773504}, {"name": "Guilty Gear (Europe) (Track 2).bin", "sha1": "7ccdd7060bcb01f01839f3de418b151e5ecc40d0", "size": 59947776}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 9f8a95c2-5c1b-442d-ab15-6eb42e2a5cbf |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Europe |
[Importer] |
x_name | Guilty Gear, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Guilty Gear (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Guilty Gear (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Guilty Gear (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Guilty Gear (Japan) (Track 1).bin", "sha1": "1ff3eeef314edab9d61edb7f562034de614c255a", "size": 282867984}, {"name": "Guilty Gear (Japan) (Track 2).bin", "sha1": "7ccdd7060bcb01f01839f3de418b151e5ecc40d0", "size": 59947776}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 9f8a95c2-5c1b-442d-ab15-6eb42e2a5cbf |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan |
[Importer] |
x_name | Guilty Gear, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Guilty Gear (Japan) (Demo) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Guilty Gear (Japan) (Demo) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Guilty Gear (Japan) (Demo).cue"}] |
[Importer] |
disable | [Importer] | |
file_list | [{"name": "Guilty Gear (Japan) (Demo) (Track 1).bin", "sha1": "1f8c15eeca3398e86eae5ac90b210ae3330772f8", "size": 274480752}, {"name": "Guilty Gear (Japan) (Demo) (Track 2).bin", "sha1": "7ccdd7060bcb01f01839f3de418b151e5ecc40d0", "size": 59947776}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 9f8a95c2-5c1b-442d-ab15-6eb42e2a5cbf |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
publish | 0 1 |
thevoice |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan, Demo |
[Importer] |
x_name | Guilty Gear, CUE, Japan, Demo, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Guilty Gear (Japan) (Rev 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Guilty Gear (Japan) (Rev 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Guilty Gear (Japan) (Rev 1).cue"}] |
[Importer] |
file_list | [{"name": "Guilty Gear (Japan) (Rev 1) (Track 1).bin", "sha1": "4da8fa36d8f5ae3b40730ff22730aa0340352fbb", "size": 282867984}, {"name": "Guilty Gear (Japan) (Rev 1) (Track 2).bin", "sha1": "7ccdd7060bcb01f01839f3de418b151e5ecc40d0", "size": 59947776}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 9f8a95c2-5c1b-442d-ab15-6eb42e2a5cbf |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, Japan, Rev 1 |
[Importer] |
x_name | Guilty Gear, CUE, Japan, Rev 1, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Guilty Gear (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Guilty Gear (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Guilty Gear (USA).cue"}] |
[Importer] |
file_list | [{"name": "Guilty Gear (USA) (Track 1).bin", "sha1": "43dc2f544b0d15d012800f81434939d659abdeac", "size": 288120000}, {"name": "Guilty Gear (USA) (Track 2).bin", "sha1": "7ccdd7060bcb01f01839f3de418b151e5ecc40d0", "size": 59947776}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 9f8a95c2-5c1b-442d-ab15-6eb42e2a5cbf |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Guilty Gear, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Guilty Gear (USA) (Rev 1) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Guilty Gear (USA) (Rev 1) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Guilty Gear (USA) (Rev 1).cue"}] |
[Importer] |
file_list | [{"name": "Guilty Gear (USA) (Rev 1) (Track 1).bin", "sha1": "2a547e860b347f0bc0776302125938825a2ad42d", "size": 288120000}, {"name": "Guilty Gear (USA) (Rev 1) (Track 2).bin", "sha1": "7ccdd7060bcb01f01839f3de418b151e5ecc40d0", "size": 59947776}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 9f8a95c2-5c1b-442d-ab15-6eb42e2a5cbf |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | thevoice | |
variant_name | CUE, USA, Rev 1 |
[Importer] |
x_name | Guilty Gear, CUE, USA, Rev 1, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):