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developer | SunSoft |
thevoice |
front_sha1 | thevoice | |
game_name | Blaster Master - Blasting Again |
[Importer] |
game_name_jp | Blaster Master |
thevoice |
longplay_url | thevoice | |
mobygames_url | thevoice | |
platform | psx |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Crave Entertainment |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | f0dc0a4bbf130e7efebb0bd74a41bc8eb23b036c 640x479 (crop error?) |
thevoice |
wikipedia_url | thevoice | |
year | 2001 |
thevoice |
_type | 1 |
[Importer] |
__back_sha1 | thevoice |
cue_sheets | [{"data": "FILE \"Blaster Master - Blasting Again (Europe) (En,Fr,De,Es,It) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Blaster Master - Blasting Again (Europe) (En,Fr,De,Es,It) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Blaster Master - Blasting Again (Europe) (En,Fr,De,Es,It).cue"}] |
[Importer] |
file_list | [{"name": "Blaster Master - Blasting Again (Europe) (En,Fr,De,Es,It) (Track 1).bin", "sha1": "bfc0e8f8ef64283e7784cdde45309376f632dfe1", "size": 624653568}, {"name": "Blaster Master - Blasting Again (Europe) (En,Fr,De,Es,It) (Track 2).bin", "sha1": "5cf08b57adea820733f80a23bfaaff25a6202d96", "size": 38102400}] |
[Importer] |
front_sha1 | thevoice | |
languages | en, de, es, fr, it |
[Importer] |
parent_uuid | 8ed01fc0-cffd-4f77-8958-601b2aef16e2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | f0dc0a4bbf130e7efebb0bd74a41bc8eb23b036c 640x479 (crop error?) f0dc0a4bbf130e7efebb0bd74a41bc8eb23b036c 640x479 (crop error?) |
thevoice |
variant_name | CUE, Europe |
[Importer] |
x_name | Blaster Master - Blasting Again, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Merged |
[System] |
game_name | Blaster Master Blaster Master - Blasting Again |
[Importer] |
parent_uuid | 8ed01fc0-cffd-4f77-8958-601b2aef16e2 |
thevoice |
platform | psx psx |
[Importer] |
publish | 0 1 |
[Importer] |
_type | 16 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Blaster Master (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Blaster Master (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Blaster Master (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Blaster Master (Japan) (Track 1).bin", "sha1": "e30c81669b791bf2bb7d46be602c62140f9876e0", "size": 624726480}, {"name": "Blaster Master (Japan) (Track 2).bin", "sha1": "5cf08b57adea820733f80a23bfaaff25a6202d96", "size": 38102400}] |
[Importer] |
front_sha1 | thevoice | |
languages | [Importer] | |
parent_uuid | 8ed01fc0-cffd-4f77-8958-601b2aef16e2 |
[System] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
title_sha1 | 67dc398f10a59d275d0a1584c81edac6cde78a5d 640x480 f0dc0a4bbf130e7efebb0bd74a41bc8eb23b036c 640x479 (crop error?) |
thevoice |
variant_name | CUE, Japan |
[Importer] |
x_name | Blaster Master, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__back_sha1 | thevoice | |
__imported | 2018-01-30 |
[Importer] |
__original_parent_uuid | f0c01063-e891-51df-a49d-05e94bdc7437 |
[System] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Blaster Master - Blasting Again (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Blaster Master - Blasting Again (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Blaster Master - Blasting Again (USA).cue"}] |
[Importer] |
file_list | [{"name": "Blaster Master - Blasting Again (USA) (Track 1).bin", "sha1": "bab1a8ac4cfa98571e1660874487a6fcbf90325a", "size": 624641808}, {"name": "Blaster Master - Blasting Again (USA) (Track 2).bin", "sha1": "5cf08b57adea820733f80a23bfaaff25a6202d96", "size": 38102400}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 8ed01fc0-cffd-4f77-8958-601b2aef16e2 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Blaster Master - Blasting Again, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):