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Miami Vice Commodore 64

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        8e690a30-c332-43b6-9dc5-0606cd0b0c80
        MobyGames URL
        Developer

        Miami Vice

        game_name
        Miami Vice
        [Importer]
        languages
        en
        CPCMaster
        platform
        c64
        [Importer]
        players
        1
        CPCMaster
        publish
        0
        [Importer]
        publisher
        Ocean Software Ltd.
        CPCMaster
        wikipedia_url CPCMaster
        year
        1986
        CPCMaster
        _type
        1
        [Janitor]
        __long_description
        >Crockett and Tubbs have heard; the word on the street - a one million  >dollar contraband shipment is due in town on Thursday morning, for  >collection by Mr.'J' - an old fashioned gangster with a respectable  >new image and some influential friends. These big deals usually go down  >under the cover of a waterfront warehouse and as of Midnight Sunday  >that's as much as you know. >Just get out there and squeeze the network of dealers; starting with  >the real low-life, the $10 wrap men who frequent the local bars. If you  >handle them right you might just get to their suppliers, the next link  >in the chain and eventually the slick businessmen who operate in the  >casinos - they should have lots of information if you don't have to  >shoot them first! > -- <cite>Cassette Inlay</cite> ***Miami Vice*** is a 1986 Open world action computer game published by  Ocean Software for the Amstrad CPC, Commodore 64, and ZX Spectrum as a  tie-in for the television series of the same name. The music was  composed by Martin Galway. The game would later inspire Grand Theft  Auto: Vice City and be partially featured as a pun in the opening  cutscene with the Commodore 64 load screen. Crockett and Tubbs are trying to smash a drug ring that is ruled over  by Mr. J. Players have to start at the bottom of the drug dealing  circuit before working their way up to the casino-dwelling big shots.  Shooting and driving are done on an overhead view of Miami, Florida,  U.S.A..[2] Crooks provide valuable information after they're arrested.  There is a strict one-limit time limit for every attempt to arrest a  crook or to gather evidence inside a building. Source:[Wikipedia](http://en.wikipedia.org/wiki/Miami_Vice_(video_game))
        CPCMaster
        3dba6990-879f-5693-9f7a-67ef18b0aff4
        Languages

        TAP, Europe

        file_list
        [{"name": "Miami Vice (Europe).tap", "sha1": "ec4c821e4722b4fd6dfceb6b386a2512e46576b6", "size": 667808}]
        [Importer]
        parent_uuid
        8e690a30-c332-43b6-9dc5-0606cd0b0c80
        [Importer]
        platform
        c64 c64
        [Importer]
        tag_nointro
        2018-03-07
        [Importer]
        variant_name
        TAP, Europe
        [Importer]
        x_name
        Miami Vice, TAP, Europe, No-Intro
        [Importer]
        _type
        2
        [Janitor]

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