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Tinhead Super Nintendo

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      736a9a89-97db-4d63-9f9e-667ab7647e6e
      MobyGames URL

      Tinhead

      description
      Tinhead was an unreleased game, intended for a 1994 release. It was cancelled after developer MicroProse ran out of money.
      jyanncorp
      developer
      Microprose
      thevoice
      disable
      jyanncorp
      front_sha1 jyanncorp
      game_name
      Tinhead
      [Importer]
      longplay_url jyanncorp
      platform
      snes
      [Importer]
      players
      1
      thevoice
      publish
      1
      thevoice
      publisher
      Microprose
      thevoice
      screen1_sha1 jyanncorp
      screen2_sha1 thevoice
      screen3_sha1 jyanncorp
      screen4_sha1 jyanncorp
      screen5_sha1 jyanncorp
      tags jyanncorp
      title_sha1 thevoice
      wikipedia_url jyanncorp
      year
      1994
      thevoice
      _type
      1
      [Janitor]
      __info
      This game was never officially released for the SNES
      thevoice
      __long_description
      Tinhead was one of the many action platform games planned for release on 16-bit systems. The game was in production at the UK development studio, MicroProse. Unlike Boo!, a game in development at about the same time as Tinhead, this game was completed. It was in development for the SNES, Genesis and Amiga. The Genesis version was released in the US by Accolade and Spectrum Holobyte, though remained unreleased on the SNES for unknown reasons. According to game producer Stuart Whyte, the Amiga version was in development but never finished (Stuart Whyte is the current executive producer at Lionhead studios, responsible for the Fable series). The game was never released by MicroProse due to the game maker running out of money. A working title for this game was Waldo.
      jyanncorp
      5f843c84-3ca5-5c04-a422-22abac15a7ec

      SFC, Europe, Prototype

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      Prototype
      [Importer]
      file_list
      [{"name": "Tinhead (Europe) (Proto).sfc", "sha1": "0f5b3db4919f49d905f539f6128b03ccebab20cf", "size": 1048576}]
      [Importer]
      languages
      en
      thevoice
      parent_uuid
      736a9a89-97db-4d63-9f9e-667ab7647e6e
      [Importer]
      platform
      snes snes
      [Importer]
      publish
      0 1
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, Europe, Prototype
      [Importer]
      x_name
      Tinhead, SFC, Europe, Prototype, No-Intro
      [Importer]
      _type
      2
      [Janitor]

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      8cb857c2-320f-515d-8270-20d7ae458041

      SFC, World, Aftermarket, Unlicensed

      file_list
      [{"name": "Tinhead (World) (Aftermarket) (Unl).sfc", "sha1": "90bc3a78bf2569ddbc1efbc612e8915e5b28df04", "size": 1048576}]
      [Importer]
      languages
      en
      thevoice
      parent_uuid
      736a9a89-97db-4d63-9f9e-667ab7647e6e
      [Importer]
      platform
      snes snes
      [Importer]
      tag_nointro
      2021-05-17
      [Importer]
      variant_name
      SFC, World, Aftermarket, Unlicensed
      [Importer]
      x_name
      Tinhead, SFC, World, Aftermarket, Unlicensed, No-Intro
      [Importer]
      _type
      2
      [Importer]

      Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

      front image
      __back image
      title image
      banner image
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