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Tsuppari Oozumou Nintendo

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        cd9f0124-97dd-4a0b-9d9d-ace9a1f6842b

        Tsuppari Oozumou

        description
        A Sumo Wrestling simulation game developed by Tecmo for the Famicom. It is the first in a series and one of the earliest Sumo games.
        jyanncorp
        developer
        Tecmo
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Tsuppari Oozumou
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        mobygames_url jyanncorp
        platform
        nes
        [Importer]
        players
        1 - 2 (2)
        jyanncorp
        publish
        1
        jyanncorp
        publisher
        Tecmo
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1987
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Tsuppari Oozumou essentially means "Shove Sumo", Tsuppari being a move performed by Sumo wrestlers to push their opponent out of the ring. The game works like any other tournament-based fighter: The player character must fight a series of increasingly difficult opponents until they reach the top and are declared Yokozuna: The highest rank of Sumo. The player has two moves at their disposal: A shove attack that will send an unprepared opponent reeling backwards and a grapple move that will wear down the opponent's stamina. With the judicious use of both attacks, the player must move the opponent to the edge of the ring and then find a way to push them out after draining their stamina. Between matches the player can take part in training exercises, such as eating a lot of rice, in order to refill and increase the player character's stamina bar.
        jyanncorp
        6fe98e07-ed70-5892-ba62-8b16c9ab8e33

        NES, Japan

        file_list
        [{"name": "Tsuppari Oozumou (Japan).nes", "sha1": "68beafca8429001543be0abf23911866b98fecf9", "size": 65536}]
        [Importer]
        ines_header
        4e45531a020431000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        cd9f0124-97dd-4a0b-9d9d-ace9a1f6842b
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan
        [Importer]
        x_name
        Tsuppari Oozumou, NES, Japan, No-Intro
        [Importer]
        _type
        2
        [Importer]

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        8c64abd5-7339-546f-a5fc-9e2c9fa4df53

        NES, Japan, Virtual Console

        file_list
        [{"name": "Tsuppari Oozumou (Japan) (Virtual Console).nes", "sha1": "59fffe2f098adee02584bb5f84b9b3a27b0be617", "size": 65536}]
        [Importer]
        ines_header
        4e45531a020431000000000000000000
        [Importer]
        languages
        ja
        jyanncorp
        nes_model
        ntsc-j
        [Importer]
        parent_uuid
        cd9f0124-97dd-4a0b-9d9d-ace9a1f6842b
        [Importer]
        platform
        nes nes
        [Importer]
        publish
        1 (inherited)
        [Importer]
        tag_nointro
        2021-05-08
        [Importer]
        variant_name
        NES, Japan, Virtual Console
        [Importer]
        x_name
        Tsuppari Oozumou, NES, Japan, Virtual Console, No-Intro
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image