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H.A.T.E.: Hostile All Terrain Encounter Amiga

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        bf3a9f9d-35e8-5874-b417-0096ba240f6c
        Developer

        H.A.T.E.: Hostile All Terrain Encounter

        front_sha1 spinmaster
        game_name
        H.A.T.E.: Hostile All Terrain Encounter
        [Importer]
        hol_url [Importer]
        lemon_url thevoice
        mobygames_url thevoice
        platform
        Amiga
        [Importer]
        players
        1
        thevoice
        publish
        1
        thevoice
        publisher
        Gremlin
        thevoice
        screen1_sha1 manelcruz
        screen2_sha1 Luikuri
        screen3_sha1 Luikuri
        screen4_sha1 Luikuri
        screen5_sha1 Luikuri
        tags thevoice
        title_sha1 manelcruz
        wikipedia_url thevoice
        year
        1989
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 spinmaster
        __long_description
        Hostile All-Terrain Encounters await in this shoot 'em up notable for it's unusual diagonal scroll, which is similar to Costa Panayi's previous Highway Encounter series. As nobody is qualified to take the enemy on, your task is to complete the 30 levels of training (the actual war could've been the basis for a sequel, although this never happened). The levels alternate between controlling a Star Fighter plane and a Ground Assault Vehicle; the latter is faster but is confined to ground motion. The plane can move up and down to make dodging the simulated enemy fire easier. This generally comes at you in waves, although there are also ground installations. Central to the game is to shoot at the cases of plasma crystals, and then fly over these so as to carry them to the end of the level. Dying loses you one of these crystals if you have at least one, or a life if you do not. Completing a level with at least 2 crystals is effectively a restart point as well, as when you die you are sent back to a level in which you collected at least 2.
        spinmaster
        9e92958c-b0ab-5291-a8fc-c865641527bd

        WHDLoad, v1.0, 1930

        dh0_sha1
        266e38ad3a4348442dcd43e72b49c4a7885e041b
        [Importer]
        fast_memory
        8192
        [Importer]
        file_list
        [{"name": "DH0/HATE/HATE", "sha1": "d6ff3bcb99029c3698b2ce2873a9f97de09d6945", "size": 450560}, {"name": "DH0/HATE/HATE.slave", "sha1": "bf2c23fe9fbc3b08a825ede5551ae80165d58942", "size": 524}, {"name": "DH0/HATE/ReadMe", "sha1": "2a5f46dba1e918542bf263cdcd5c96aeaf188669", "size": 659}]
        [Importer]
        kickstart
        2.0+
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        bf3a9f9d-35e8-5874-b417-0096ba240f6c
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.0, 1930
        [Importer]
        whdload_archive
        HATE_v1.0_1930
        [Importer]
        whdload_args
        HATE.slave PRELOAD
        [Importer]
        whdload_icon
        HATE/HATE.info
        [Importer]
        whdload_url [Importer]
        whdload_version
        [Importer]
        x_name
        HATE (Amiga, WHDLoad, v1.0, 1930)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2019-04-22
        [Importer]

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        8c52d280-af58-5953-bd37-2fb4584e115c

        ADF, GameBase

        file_list
        [{"name": "H.A.T.E. - Hostile All Terrain Encounter.adf", "sha1": "7ec65818f733744396cd70bda38693ed04c399fb", "size": 901120}]
        [Importer]
        floppy_list
        Disk 1.adf: 7ec65818f733744396cd70bda38693ed04c399fb
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        bf3a9f9d-35e8-5874-b417-0096ba240f6c
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        tag_gamebase
        2.1
        [Importer]
        variant_name
        ADF, GameBase
        [Importer]
        x_name
        h.a.t.e. - hostile all terrain encounter Amiga, ADF, GameBase
        [Importer]
        _type
        2
        [Importer]
        __imported
        2017-01-18
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
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