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game_name | Taikou Risshiden III |
[Importer] |
platform | psx |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"Taikou Risshiden III (Japan).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Taikou Risshiden III (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Taikou Risshiden III (Japan).bin", "sha1": "694b54fd39d6ce642d211395f10abb05d2e62e65", "size": 382745664}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 0506332e-205f-4a1d-8d3a-1c5df8d2b354 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Taikou Risshiden III, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "FILE \"Taikou Risshiden III (Japan) (Rev 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00", "name": "Taikou Risshiden III (Japan) (Rev 1).cue"}] |
[Importer] |
file_list | [{"name": "Taikou Risshiden III (Japan) (Rev 1).bin", "sha1": "9c4ead8a3c2c466b657472ae211ba07da60ac220", "size": 382745664}] |
[Importer] |
languages | [Importer] | |
parent_uuid | 0506332e-205f-4a1d-8d3a-1c5df8d2b354 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | ntsc-j |
[Importer] |
sbi_data | [Importer] | |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Japan, Rev 1 |
[Importer] |
x_name | Taikou Risshiden III, CUE, Japan, Rev 1, Redump |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2018-01-30 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):