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amigamemo_url | thevoice | |
developer | Time Warp |
thevoice |
front_sha1 | spinmaster | |
game_name | Berlin 1948 |
[Importer] |
hol_url | [Importer] | |
lemon_url | thevoice | |
mobygames_url | thevoice | |
platform | Amiga |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
thevoice |
publisher | Rainbow Arts / Electronic Zoo |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | thevoice | |
title_sha1 | thevoice | |
year | 1990 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | spinmaster | |
__link_name | berlin-1948 |
FrodeSolheim |
__long_description | Shortly after the war, several countries want to control Berlin. An atomic bomb has been smuggled into the city by the Americans. You play an American spy, whose mission is to guard this bomb and not to let Stalin have it under any circumstances.
This is one of the early examples of a 3rd person perspective point & click adventure, the interface being slightly more complicated than the famous SCUMM system. |
spinmaster |
amiga_model | A1200 |
thevoice |
dh0_sha1 | 36400f181cb5b77907ebe9e02572e7835454f396 |
[Importer] |
fast_memory | 8192 |
[Importer] |
file_list | [{"name": "DH0/Berlin1948/Berlin1948.slave", "sha1": "de9020bda68f9edaa10b788d79d4a7a207b03759", "size": 5032}, {"name": "DH0/Berlin1948/Manual", "sha1": "31583f739caaac04e5b40fdc6db5bb537e4218d8", "size": 23459}, {"name": "DH0/Berlin1948/ReadMe", "sha1": "dc2899aab5d24d429e3206bd81b3af852d9573a0", "size": 3721}, {"name": "DH0/Berlin1948/data/BERLIN", "sha1": "4d2caf291f592b930129dab250d1064661271231", "size": 258692}, {"name": "DH0/Berlin1948/data/DIRECTOR.AMI", "sha1": "2527581952976afb3643bbc3b4e6d5bc8d36a5dd", "size": 8746}, {"name": "DH0/Berlin1948/data/STREAM0.AMI", "sha1": "d9426b7be9469b0777f3237110596abdbb121ae2", "size": 402061}, {"name": "DH0/Berlin1948/data/STREAM1.AMI", "sha1": "938aaa8cf963d0f0fe74c89116ff2fd0e9e96a03", "size": 328649}, {"name": "DH0/Berlin1948/data/STREAM6.AMI", "sha1": "407fd9b079fb65aedcd1a38c1fb54d440214a078", "size": 381810}, {"name": "DH0/Berlin1948/data/VOR", "sha1": "2209b5eeaea8f63a3714a586ba4f3a1c3da7d474", "size": 59796}, {"name": "DH0/Berlin1948/data/laufprog", "sha1": "fe90612d79a5cd11aa0cf929be2cbd546e9d04af", "size": 52780}, {"name": "DH0/Berlin1948/data/spraprog", "sha1": "e49248863f2fb681cb9c74b5cadcde24f025371c", "size": 31284}] |
[Importer] |
kickstart | 2.0+ |
[Importer] |
languages | en |
thevoice |
parent_uuid | c3435bf8-197b-5c92-967e-b774a895f1df |
[Importer] |
platform | Amiga Amiga |
[Importer] |
variant_name | WHDLoad, v1.01, 2241 |
[Importer] |
whdload_archive | Berlin1948_v1.01_2241 |
[Importer] |
whdload_args | Berlin1948.Slave PRELOAD |
[Importer] |
whdload_icon | Berlin1948/Berlin1948.info |
[Importer] |
whdload_url | AgentMM | |
whdload_version | [Importer] | |
x_name | Berlin1948 (Amiga, WHDLoad, v1.01, 2241) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2019-04-22 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
amiga_model | A1200 |
thevoice |
dh0_sha1 | 1df9383b45318eeed5e7dfbdf9af38f7570d0613 |
[Importer] |
fast_memory | 8192 |
[Importer] |
file_list | [{"name": "DH0/Berlin1948De/Berlin1948De.Slave", "sha1": "de9020bda68f9edaa10b788d79d4a7a207b03759", "size": 5032}, {"name": "DH0/Berlin1948De/Manual", "sha1": "31583f739caaac04e5b40fdc6db5bb537e4218d8", "size": 23459}, {"name": "DH0/Berlin1948De/ReadMe", "sha1": "dc2899aab5d24d429e3206bd81b3af852d9573a0", "size": 3721}, {"name": "DH0/Berlin1948De/data/BERLIN", "sha1": "598c84bb067b60701eb8dc89e9bcea4d313edb9c", "size": 258872}, {"name": "DH0/Berlin1948De/data/DIRECTOR.AMI", "sha1": "cbee1044c2108dd6a61530d1172a5b0216467687", "size": 8750}, {"name": "DH0/Berlin1948De/data/STREAM0.AMI", "sha1": "1eca850e570960a129ca41a62b9b7731b501307a", "size": 427655}, {"name": "DH0/Berlin1948De/data/STREAM1.AMI", "sha1": "0375db29df4c7fb52e19bff8d4fd8e3ebc026804", "size": 425069}, {"name": "DH0/Berlin1948De/data/STREAM6.AMI", "sha1": "04f665c0c6ac14b61af270f1352f05d04cbb62b8", "size": 313302}, {"name": "DH0/Berlin1948De/data/VOR", "sha1": "e08a537060519912cf7bd906eeab2c63a4fee375", "size": 57440}, {"name": "DH0/Berlin1948De/data/laufprog", "sha1": "9a74ead7517e6771d57fded3ce6a1b4aa6559c83", "size": 52858}, {"name": "DH0/Berlin1948De/data/p", "sha1": "a9bb37f823f7f96df769c0325f1398502c59607b", "size": 1388}, {"name": "DH0/Berlin1948De/data/spraprog", "sha1": "f381d1859d50309a82dda9e34693d13dcf278f01", "size": 31300}] |
[Importer] |
kickstart | 2.0+ |
[Importer] |
languages | de |
thevoice |
parent_uuid | c3435bf8-197b-5c92-967e-b774a895f1df |
[Importer] |
platform | Amiga Amiga |
[Importer] |
variant_name | WHDLoad, v1.01, De |
[Importer] |
whdload_archive | Berlin1948_v1.01_De |
[Importer] |
whdload_args | Berlin1948De.Slave PRELOAD |
[Importer] |
whdload_icon | Berlin1948De/Berlin1948De.info |
[Importer] |
whdload_url | AgentMM | |
whdload_version | [Importer] | |
x_name | Berlin1948 (Amiga, WHDLoad, v1.01, De) |
[Importer] |
_type | 2 |
[Janitor] |
__imported | 2019-04-22 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "East vs. West - Berlin 1948_Disk1.adf", "sha1": "03ce6a72e7bb07922e01afe975d6865887592991", "size": 901120}, {"name": "East vs. West - Berlin 1948_Disk2.adf", "sha1": "2a0188fd9ba330b0fc8a2fa1c6807ddbf6229d39", "size": 901120}] |
[Importer] |
floppy_drive_count | 1 |
thevoice |
floppy_list | Disk 1.adf: 03ce6a72e7bb07922e01afe975d6865887592991, Disk 2.adf: 2a0188fd9ba330b0fc8a2fa1c6807ddbf6229d39 |
[Importer] |
languages | en |
thevoice |
parent_uuid | c3435bf8-197b-5c92-967e-b774a895f1df |
[Importer] |
platform | Amiga Amiga |
[Importer] |
tag_gamebase | 2.1 |
[Importer] |
variant_name | ADF, GameBase |
[Importer] |
x_name | east vs. west - berlin 1948 Amiga, ADF, GameBase |
[Importer] |
_type | 2 |
[Importer] |
__imported | 2017-01-18 |
[Importer] |
front_sha1 | jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):