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Horror Story TurboGrafx-CD

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        f23d074f-205e-4185-920c-72be517afc2e

        Horror Story

        developer
        Taoplan
        thevoice
        front_sha1 thevoice
        game_name
        Horror Story
        [Importer]
        longplay_url thevoice
        mobygames_url thevoice
        platform
        tgcd
        [Importer]
        players
        1 - 2 (2)
        thevoice
        publish
        1
        thevoice
        publisher
        NEC
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        wikipedia_url thevoice
        year
        1993
        thevoice
        _refresh
        5
        [Importer]
        _type
        1
        [Importer]
        __back_sha1 thevoice
        __long_description
        Originating on the arcades (where it was known as Demon's World to the Western audience), Horror Story is an "old-style" side-scrolling platformer/shooter. The basic gameplay premise is very simple: shoot and jump your way through large amounts of monsters, defeat the boss, proceed to the next level. There is no narrative of any kind in the game, and no cut scenes; the hero is a tough-looking Duke Nukem-look-alike equipped with guns. The screen is scrolling at all times, even if the player character doesn't move. The levels are almost entirely linear, the only choice sometimes being to stay on the ground or jump to the higher platforms. Cooperative two-player mode is available. Though shooting is decidedly the main gameplay element here, jumping (particularly double-jumping) must be used liberally to navigate the hero through platform-based stages, and avoid and kill enemies (since jumping on their heads eliminates them as well). Weapons can be switched by catching power-ups, which appear as floating, constantly changing letters. Depending on the letter the player decides to take, the hero will get different weapons. These weapons include: a steady energy beam of moderate power; flamethrower; bombs; a short-distance grenade launcher of sorts; and a gun that spits fireballs in three different directions. As the name implies, the game has a horror theme. The game begins in what looks like old Japan, complete with traditional Japanese demons, but later switches to more "mainstream" horror, complete with haunted towns, ghosts, zombies, skeletons, etc.
        jyanncorp
        85466f7c-f97b-54bc-918d-bc6cf140f13a

        CUE, Japan

        cue_sheets
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        [Importer]
        file_list
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        [Importer]
        languages
        ja
        thevoice
        parent_uuid
        f23d074f-205e-4185-920c-72be517afc2e
        [Importer]
        platform
        tgcd tgcd
        [Importer]
        tag_redump
        2021-05-17
        [Importer]
        variant_name
        CUE, Japan
        [Importer]
        x_name
        Horror Story, CUE, Japan, Redump
        [Importer]
        _refresh
        5
        [Importer]
        _type
        2
        [Importer]
        __imported
        2017-09-18
        [Importer]

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