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game_name | Battle Monsters |
[Importer] |
platform | saturn |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"Battle Monsters (Europe) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Battle Monsters (Europe) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Battle Monsters (Europe).cue"}] |
[Importer] |
file_list | [{"name": "Battle Monsters (Europe) (Track 1).bin", "sha1": "d58241cc0377996ec72300eb5bdc4011f353e120", "size": 36432480}, {"name": "Battle Monsters (Europe) (Track 2).bin", "sha1": "ae41785b92408381a4b8625b524ce034bb4fb8e9", "size": 18122160}] |
[Importer] |
parent_uuid | 9c68bd8d-c0d8-43c4-94e3-f9faa24a6d74 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Europe |
[Importer] |
x_name | Battle Monsters, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Battle Monsters (Japan) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Battle Monsters (Japan) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Battle Monsters (Japan).cue"}] |
[Importer] |
file_list | [{"name": "Battle Monsters (Japan) (Track 1).bin", "sha1": "8178479ac0d37c39e398eee1574ff48fb5461ca6", "size": 35898576}, {"name": "Battle Monsters (Japan) (Track 2).bin", "sha1": "d7cd75eb788bb36a49af6e45cfde66d1c6f1c56e", "size": 18122160}] |
[Importer] |
parent_uuid | 9c68bd8d-c0d8-43c4-94e3-f9faa24a6d74 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, Japan |
[Importer] |
x_name | Battle Monsters, CUE, Japan, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
cue_sheets | [{"data": "CATALOG 0000000000000\r\nFILE \"Battle Monsters (USA) (Track 1).bin\" BINARY\r\nTRACK 01 MODE1/2352\r\nINDEX 01 00:00:00\r\nFILE \"Battle Monsters (USA) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Battle Monsters (USA).cue"}] |
[Importer] |
file_list | [{"name": "Battle Monsters (USA) (Track 1).bin", "sha1": "f260608abdd53306dac67056dc901af25cd42f75", "size": 36432480}, {"name": "Battle Monsters (USA) (Track 2).bin", "sha1": "c115482de8c9a8b51876384b4062a58924226bca", "size": 18122160}] |
[Importer] |
parent_uuid | 9c68bd8d-c0d8-43c4-94e3-f9faa24a6d74 |
[Importer] |
platform | saturn saturn |
[Importer] |
tag_redump | 2021-05-18 |
[Importer] |
variant_name | CUE, USA |
[Importer] |
x_name | Battle Monsters, CUE, USA, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):