Navigation:

Slip Stream Amiga

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        7ed5bf8e-ed37-56bf-942f-f9ab8c7b00a7
        Developer

        Slip Stream

        front_sha1 spinmaster
        game_name
        Slip Stream
        [Importer]
        hol_url [Importer]
        lemon_url thevoice
        longplay_url thevoice
        mobygames_url thevoice
        platform
        Amiga
        [Importer]
        players
        1 - 2 (1)
        thevoice
        publish
        1
        thevoice
        publisher
        Microdeal
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        year
        1989
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 spinmaster
        __long_description
        Slip Stream is a shoot 'em up with a third person chase view similar to Space Harrier. The player controls an aircraft called the emerald fighter and has to fly through nine levels (here called streams) which have been overtaken by alien forces. In each stream there are various defence structures and crafts that are powered by a crystal located at the end of the stream. It is the player's task to destroy these crystals and thereby liberate the streams. Like in other chase view shooters the player's craft is automatically moving forward while the player can steer it left and right, climb, dive and shoot. Movement is restricted to stream though which is located in the centre of the screen. Various obstacles and enemies will come in the player's path and these have to be either avoided or shot down. Getting hit by a projectile or colliding with a structure will lead to a life lost and the level has to be replayed.
        spinmaster
        8b276bb0-7300-51c0-8318-9cdc9bea9be4

        WHDLoad, v1.0, 1629

        dh0_sha1
        fa86344c40667b40cbd083cf675bbbb0ee752d20
        [Importer]
        fast_memory
        8192
        [Importer]
        file_list
        [{"name": "DH0/SlipStream/ReadMe", "sha1": "27b4669c1d19474580d17e6acdab76a23825891a", "size": 2273}, {"name": "DH0/SlipStream/SlipStream.Slave", "sha1": "7c7aadc329c131fc7f238d6a6f3106f8e237c5a7", "size": 4532}, {"name": "DH0/SlipStream/data/Music", "sha1": "5077bb778f2141d8a21e84fa8eb43773c3b5a28a", "size": 71406}, {"name": "DH0/SlipStream/data/SlipStream", "sha1": "bf29d6115424b220427e6b4a56e7e3d83eb070e3", "size": 63400}, {"name": "DH0/SlipStream/data/fonts/ruby.font", "sha1": "91531c1d106f999bdbdc66988d67e47755c40d36", "size": 784}, {"name": "DH0/SlipStream/data/fonts/ruby/12", "sha1": "c432e481c6f2c84f1f3f16617d787c266498ef0e", "size": 4556}, {"name": "DH0/SlipStream/data/fonts/ruby/15", "sha1": "090fd17d681fcd2239e317d773a831a72a36be12", "size": 5976}, {"name": "DH0/SlipStream/data/fonts/ruby/8", "sha1": "e6bf0549c4cd9af1e69b1d89f25f28e5caf52311", "size": 3524}, {"name": "DH0/SlipStream/data/graphics", "sha1": "4baafd8efe26f556a1416e2dc2f7f2b3192d0c07", "size": 34190}, {"name": "DH0/SlipStream/data/level1", "sha1": "00143b5166c2aab7e66e8e27dcdc28908f71e319", "size": 42106}, {"name": "DH0/SlipStream/data/level2", "sha1": "f000840476983544f963a316dd412ff7a93309b5", "size": 40302}, {"name": "DH0/SlipStream/data/level3", "sha1": "e921dfa7a79757897a1b6507dd0f17b45a7e660b", "size": 49020}, {"name": "DH0/SlipStream/data/level4", "sha1": "1224e90667e4cde183ef0549246c28ea7a763ede", "size": 46758}, {"name": "DH0/SlipStream/data/level5", "sha1": "99aff15d0d79323d1a16d1fa514544adbfe7952d", "size": 43260}, {"name": "DH0/SlipStream/data/level6", "sha1": "98cdb1e98d57504e5c65559999646ff88bbc5d2f", "size": 42184}, {"name": "DH0/SlipStream/data/level7", "sha1": "16d8fa3f3219ad67572f95c2fcae1e62d15aba2f", "size": 45462}, {"name": "DH0/SlipStream/data/level8", "sha1": "a24c60b0665318a6c134354e20c1220f3e06d71e", "size": 43544}, {"name": "DH0/SlipStream/data/level9", "sha1": "12270f76ecc2a939ec8d639ecae4e980450591ec", "size": 47700}, {"name": "DH0/SlipStream/data/libs/diskfont.library", "sha1": "8b9ead529c8af32da25ddef41e4fb8942e000c78", "size": 3968}, {"name": "DH0/SlipStream/data/sound", "sha1": "5424b4ec64874a31c5d3dd86e1a2277173bee79a", "size": 74092}, {"name": "DH0/SlipStream/data/title", "sha1": "8e550a0495c8491b29ea32071461f93b195595c3", "size": 17994}]
        [Importer]
        kickstart
        2.0+
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        7ed5bf8e-ed37-56bf-942f-f9ab8c7b00a7
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.0, 1629
        [Importer]
        whdload_archive
        SlipStream_v1.0_1629
        [Importer]
        whdload_args
        SlipStream.slave PRELOAD
        [Importer]
        whdload_icon
        SlipStream/SlipStream.info
        [Importer]
        whdload_url [Importer]
        whdload_version
        [Importer]
        x_name
        SlipStream (Amiga, WHDLoad, v1.0, 1629)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2019-04-22
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image