Navigation:

Galaxy Robo Super Nintendo

Game

Variants

Unpublished Variants

    Disabled Variants

      Merged Game Entries

        front image

        Click on an image to upload and/or replace an image.

        __back image
        banner image

        Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.

        title image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        7b6dc8d4-5dcc-411a-aa93-e2073d70aeac
        MobyGames URL

        Galaxy Robo

        description
        A mecha strategy RPG that uses animated cutaways for skirmishes similar to Fire Emblem. It was developed by Copya Systems, the team behind Paladin's Quest.
        jyanncorp
        developer
        Copya System
        jyanncorp
        front_sha1 jyanncorp
        game_name
        Galaxy Robo
        [Importer]
        giantbomb_url jyanncorp
        longplay_url jyanncorp
        platform
        snes
        [Importer]
        players
        1
        jyanncorp
        publish
        1
        thevoice
        publisher
        Imagineer
        jyanncorp
        screen1_sha1 jyanncorp
        screen2_sha1 jyanncorp
        screen3_sha1 jyanncorp
        screen4_sha1 jyanncorp
        screen5_sha1 jyanncorp
        tags jyanncorp
        title_sha1 jyanncorp
        year
        1994
        jyanncorp
        _type
        1
        [Janitor]
        __back_sha1 jyanncorp
        __long_description
        Galaxy Robo is a sci-fi strategy game from Copya System and Imagineer. The player directs a group of mech pilots, each riding distinctive bi-pedal suits and other vehicles. The game is structurally similar to Fire Emblem: the player moves all their units for their turn, either fighting enemy units or performing other tasks, and then control switches to the opponent. When two units meet in combat, a cutaway cutscene shows the aggressor landing (or missing) a hit, and the unit statistics underneath tell the player how much damage was caused. The game was a Japanese exclusive. It was one of a handful of games to use the SNES Mouse peripheral.
        jyanncorp
        bff554fb-79d2-5422-8aef-aea07c15bb65

        SFC, Japan

        file_list
        [{"name": "Galaxy Robo (Japan).sfc", "sha1": "91413a589922350c761c2b46abc1237e1b43ece4", "size": 1572864}]
        [Importer]
        languages
        ja
        jyanncorp
        parent_uuid
        7b6dc8d4-5dcc-411a-aa93-e2073d70aeac
        [Importer]
        platform
        snes snes
        [Importer]
        tag_nointro
        2021-05-17
        [Importer]
        variant_name
        SFC, Japan
        [Importer]
        x_name
        Galaxy Robo, SFC, Japan, No-Intro
        [Importer]
        _type
        2
        [Janitor]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image