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Goldrunner II Amiga

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        75c2ee67-4a80-59ee-abd2-06830049992f

        Goldrunner II

        amigamemo_url thevoice
        front_sha1 jyanncorp
        game_name
        Goldrunner II
        [Importer]
        hol_url [Importer]
        lemon_url thevoice
        longplay_url thevoice
        mobygames_url thevoice
        platform
        Amiga
        [Importer]
        players
        1
        thevoice
        publish
        1
        FrodeSolheim
        publisher
        Microdeal
        thevoice
        screen1_sha1 thevoice
        screen2_sha1 thevoice
        screen3_sha1 thevoice
        screen4_sha1 thevoice
        screen5_sha1 thevoice
        tags thevoice
        title_sha1 thevoice
        year
        1989
        thevoice
        _type
        1
        [Janitor]
        __back_sha1 spinmaster
        __link_name
        goldrunner-ii
        FrodeSolheim
        __long_description
        Goldrunner II is set 50 years after the events of its predecessor. Since then humanity has started to use robot pilots for defense, but space pirates have managed to capture them. The hero, the grandchild of the original Goldrunner, now has to save or at least destroy the robots before they can be used against their creators. To do so he flies through 16 vertically scrolling levels, called platforms, to shoot down the transporters carrying the robots. Then he collects the robots (the capacity is up to five at a time) flies to the teleporter station, unloads and repeats until all robots in the level are captured or destroyed. Well, it is not that easy: every destroyed transporter causes recovery ships - basically enemy fighters and mines - to show up, which need to be destroyed first. The game also features dust clouds which block the ship's shots and smart bombs which destroy all enemies on the screen when used.
        thevoice
        developer
        Microdeal
        jyanncorp
        df833890-d198-5115-b4a1-81d0aa486740

        WHDLoad, v1.0

        dh0_sha1
        e17d4746b8968c99b5372a99c3f9f24c3be6541f
        [Importer]
        fast_memory
        8192
        [Importer]
        file_list
        [{"name": "DH0/Goldrunner2/Disk.1", "sha1": "d035f4a1b3730426e3955b621e04c42bbd1d4e30", "size": 112640}, {"name": "DH0/Goldrunner2/Goldrunner2.Slave", "sha1": "ea5de4ad47b5c03e07fcf86c8a65d779f50ffa3d", "size": 1024}, {"name": "DH0/Goldrunner2/ReadMe", "sha1": "db2a0c5dba51c5a04419265f998fd88b13dd60b6", "size": 2073}, {"name": "DH0/Goldrunner2/disk.2", "sha1": "4108a24dba7317b8a16e89c5ee49cedb4d0ed1fd", "size": 131072}, {"name": "DH0/Goldrunner2/disk.3", "sha1": "983f2b0fad0a251aebafcd6eda0877da76017478", "size": 340992}, {"name": "DH0/Goldrunner2/highs0", "sha1": "821d6a0b65ba79a0b1503d6a5114039a1a132d0e", "size": 1216}]
        [Importer]
        kickstart
        2.0+
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        75c2ee67-4a80-59ee-abd2-06830049992f
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.0
        [Importer]
        whdload_archive
        Goldrunner2_v1.0
        [Importer]
        whdload_args
        Goldrunner2.Slave PRELOAD
        [Importer]
        whdload_icon
        Goldrunner2/Goldrunner2.info
        [Importer]
        whdload_url [Importer]
        whdload_version
        [Importer]
        x_name
        Goldrunner2 (Amiga, WHDLoad, v1.0)
        [Importer]
        _type
        2
        [Janitor]
        __imported
        2019-04-22
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        60a92b96-2737-5a34-afd5-8fef55baad64

        ADF, GameBase

        file_list
        [{"name": "Goldrunner II.adf", "sha1": "46efc61172fe0f469d175ce30029345b5b11ded8", "size": 901120}]
        [Importer]
        floppy_list
        Disk 1.adf: 46efc61172fe0f469d175ce30029345b5b11ded8
        [Importer]
        languages
        en
        thevoice
        parent_uuid
        75c2ee67-4a80-59ee-abd2-06830049992f
        [Importer]
        platform
        Amiga Amiga
        [Importer]
        tag_gamebase
        2.1
        [Importer]
        variant_name
        ADF, GameBase
        [Importer]
        x_name
        goldrunner ii Amiga, ADF, GameBase
        [Importer]
        _type
        2
        [Importer]
        __imported
        2017-01-18
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
        screen3 image
        screen4 image
        screen5 image
        fcb2a88c-f4ca-58ab-9928-d667c4f64013
        Languages

        WHDLoad, v1.0

        dh0_sha1
        77ff3097f0e5017c02e0e3a1f728ba685da7cecd
        [Importer]
        fast_memory
        8192
        [Importer]
        file_list
        [{"name": "DH0/Goldrunner2&SceneryDisks/Disk.1", "sha1": "d035f4a1b3730426e3955b621e04c42bbd1d4e30", "size": 112640}, {"name": "DH0/Goldrunner2&SceneryDisks/Goldrunner2&SceneryDisks.Slave", "sha1": "ea5de4ad47b5c03e07fcf86c8a65d779f50ffa3d", "size": 1024}, {"name": "DH0/Goldrunner2&SceneryDisks/ReadMe", "sha1": "db2a0c5dba51c5a04419265f998fd88b13dd60b6", "size": 2073}, {"name": "DH0/Goldrunner2&SceneryDisks/disk.2", "sha1": "4108a24dba7317b8a16e89c5ee49cedb4d0ed1fd", "size": 131072}, {"name": "DH0/Goldrunner2&SceneryDisks/disk.3", "sha1": "983f2b0fad0a251aebafcd6eda0877da76017478", "size": 340992}, {"name": "DH0/Goldrunner2&SceneryDisks/disk.4", "sha1": "888d91bcc672acc71518a5a50f39a5838e9d38da", "size": 340992}, {"name": "DH0/Goldrunner2&SceneryDisks/disk.5", "sha1": "f0ad5806250ebd0eb99e2a4e272ec36efa0896cd", "size": 340992}, {"name": "DH0/Goldrunner2&SceneryDisks/highs0", "sha1": "821d6a0b65ba79a0b1503d6a5114039a1a132d0e", "size": 1216}, {"name": "DH0/Goldrunner2&SceneryDisks/highs1", "sha1": "ac08fd7e4fec9b47aa27a3d754f5569287e60f84", "size": 1216}, {"name": "DH0/Goldrunner2&SceneryDisks/highs2", "sha1": "18dd4e82e2945c022e0ab81454813c90d165a97c", "size": 1216}]
        [Importer]
        kickstart
        2.0+
        [Importer]
        parent_uuid
        75c2ee67-4a80-59ee-abd2-06830049992f
        FrodeSolheim
        platform
        Amiga Amiga
        [Importer]
        variant_name
        WHDLoad, v1.0
        [Importer]
        whdload_archive
        Goldrunner2&SceneryDisks_v1.0
        [Importer]
        whdload_args
        Goldrunner2&SceneryDisks.Slave PRELOAD
        [Importer]
        whdload_url [Importer]
        x_name
        Goldrunner2&SceneryDisks (Amiga, WHDLoad, v1.0)
        [Importer]
        _type
        2
        [Importer]

        Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):

        front image
        __back image
        title image
        banner image
        screen1 image
        screen2 image
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        screen4 image
        screen5 image