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disable | Demo |
thevoice |
game_name | Kids Demo 01 |
[Importer] |
platform | psx |
[Importer] |
publish | 0 |
[Importer] |
_type | 1 |
[Importer] |
cue_sheets | [{"data": "FILE \"Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 1).bin\" BINARY\r\nTRACK 01 MODE2/2352\r\nINDEX 01 00:00:00\r\nFILE \"Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 2).bin\" BINARY\r\nTRACK 02 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 3).bin\" BINARY\r\nTRACK 03 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 4).bin\" BINARY\r\nTRACK 04 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00\r\nFILE \"Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 5).bin\" BINARY\r\nTRACK 05 AUDIO\r\nINDEX 00 00:00:00\r\nINDEX 01 00:02:00", "name": "Kids Demo 01 (Europe) (En,Fr,De,Es,It).cue"}] |
[Importer] |
file_list | [{"name": "Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 1).bin", "sha1": "804cfd1a359bb495e03cbbcd7c982f203d50b2b6", "size": 166215840}, {"name": "Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 2).bin", "sha1": "3aa27638606ad5b347867312c4e3de3b15a16e4f", "size": 7185360}, {"name": "Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 3).bin", "sha1": "60159ca28f0f01d6ad99ed6aa44f775e582d49cc", "size": 12738432}, {"name": "Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 4).bin", "sha1": "edf7306244e9fc37258ff133cb238275939a132f", "size": 1157184}, {"name": "Kids Demo 01 (Europe) (En,Fr,De,Es,It) (Track 5).bin", "sha1": "0fd16cbb03e546647dee93fdd2a62a916efbcac6", "size": 32356464}] |
[Importer] |
languages | en, de, es, fr, it |
[Importer] |
parent_uuid | 71c78ce9-1086-40b0-b8e2-4443bb1865a9 |
[Importer] |
platform | psx psx |
[Importer] |
psx_model | pal |
[Importer] |
tag_redump | 2021-05-19 |
[Importer] |
variant_name | CUE, Europe |
[Importer] |
x_name | Kids Demo 01, CUE, Europe, Redump |
[Importer] |
_type | 2 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):