Navigation:
Click on an image to upload and/or replace an image.
Your changes must be accepted by a moderator before they are fully visible. Until then, your changes will be shown with orange color.
description | An action strategy game set in a dystopian future where megacorporations control the world and wage war on each other with cybernetically-enhanced "Agents". |
jyanncorp |
developer | Bullfrog |
thevoice |
front_sha1 | jyanncorp | |
game_name | Syndicate |
[Importer] |
giantbomb_url | jyanncorp | |
longplay_url | jyanncorp | |
mobygames_url | thevoice | |
platform | snes |
[Importer] |
players | 1 |
thevoice |
publish | 1 |
FrodeSolheim |
publisher | Ocean |
thevoice |
screen1_sha1 | thevoice | |
screen2_sha1 | thevoice | |
screen3_sha1 | thevoice | |
screen4_sha1 | thevoice | |
screen5_sha1 | thevoice | |
tags | [Janitor] | |
title_sha1 | thevoice | |
wikipedia_url | thevoice | |
year | 1994 |
thevoice |
_type | 1 |
[Janitor] |
__back_sha1 | jyanncorp | |
__link_name | syndicate |
FrodeSolheim |
__long_description | Syndicate for Nintendo and Sega systems adapts the computer original for the capabilities of the consoles. While it follows the same gameplay template, it is redesigned in a much more cartoony style, has multiple differences in gameplay and controls and features completely new levels.
Taking the role of an executive of a criminal syndicate in a dark cyberpunk future, the player controls teams of cyborg agents on missions: assassinating politicians, opinion leaders or executives from rival syndicates, retrieving important objects, kidnapping scientists or taking out enemy agents. The world map consists of 50 regions, each containing one level (two training levels are also available). The stages are presented in isometric view, and one to four agents are controlled. Unlike the indirect cursor control in the computer versions, on the consoles the agents are controlled directly, with potential targets being selected automatically. Unlike the multi-layered versions of the computer game, all levels consist of one layer only.
Between missions, taxes from conquered territories can be spent on researching new weapons and cybernetic upgrades for the agents. These are all the same as on the computer versions, with the exception of the flame thrower, which has been replaced with the less gruesome 'chiller'. Indirect control of the agents with drugs influencing adrenaline, perception and intelligence also remains the same. The policemen and guards from the original are gone, their place being taken by robotic drones. |
jyanncorp |
file_list | [{"name": "Syndicate (USA).sfc", "sha1": "591527865e2b90521e36d460148f7482bc94b6a0", "size": 1048576}] |
[Importer] |
languages | en |
thevoice |
parent_uuid | 37a97777-2ef6-4404-a594-02a8253213e8 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, USA |
[Importer] |
x_name | Syndicate, SFC, USA, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Syndicate (Europe) (En,Fr,De).sfc", "sha1": "98319448aebe93872eb318d6844caa0bfdf401e1", "size": 1048576}] |
[Importer] |
front_sha1 | 02fef7897fbb4bf2dde1102ce75b9781dbbde74b 2102x1475 a2ad94f51cc3da1d3f5b9af0d2ccf64b046170b4 1060x775 |
jyanncorp |
languages | en, de, fr |
[Importer] |
parent_uuid | 37a97777-2ef6-4404-a594-02a8253213e8 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Europe |
[Importer] |
x_name | Syndicate, SFC, Europe, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__back_sha1 | 6b69fc79b3798a015b070b1c460167574bf8c4a7 2102x1475 |
jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
disable | Beta |
[Importer] |
file_list | [{"name": "Syndicate (Europe) (En,Fr,De) (Beta).sfc", "sha1": "d0f4eb03ed823ec05e1df6e0ed406e638f343b54", "size": 1048576}] |
[Importer] |
languages | en, de, fr |
[Importer] |
parent_uuid | 37a97777-2ef6-4404-a594-02a8253213e8 |
[Importer] |
platform | snes snes |
[Importer] |
publish | 0 1 |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
variant_name | SFC, Europe, Beta |
[Importer] |
x_name | Syndicate, SFC, Europe, Beta, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__disable | 1 |
[Importer] |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):
file_list | [{"name": "Syndicate (Japan).sfc", "sha1": "226733c86d0be70b5ef73c14ebe8c7c1761c89f9", "size": 1048576}] |
[Importer] |
front_sha1 | jyanncorp | |
languages | ja |
thevoice |
parent_uuid | 37a97777-2ef6-4404-a594-02a8253213e8 |
[Importer] |
platform | snes snes |
[Importer] |
tag_nointro | 2021-05-17 |
[Importer] |
title_sha1 | thevoice | |
variant_name | SFC, Japan |
[Importer] |
x_name | Syndicate, SFC, Japan, No-Intro |
[Importer] |
_type | 2 |
[Janitor] |
__back_sha1 | jyanncorp |
Override the images from the main game entry. (It can be useful to upload language-specific screens, but don't use unless needed):